Friends Don’t Let Friends Marry Gamers
Musings

Friends Don’t Let Friends Marry Gamers

Star Trek? When I was a little girl my Dad’s favorite show was Star Trek. I remember sitting in his lap, watching Captain Kirk kiss…

How to Scare Absolutely Everyone Away from Playtesting Your Game!
Playtesting

How to Scare Absolutely Everyone Away from Playtesting Your Game!

You know what game designers hate more than anything else? Playtesters! They come out in droves during game nights and meetups like so many zombies,…

Designing Games to Prevent Analysis Paralysis – Part 2
Designing

Designing Games to Prevent Analysis Paralysis – Part 2

In Part 1 of this series, I discussed the origins of analysis paralysis and five principles to keep in mind while designing. In this installment,…

Designing Games to Prevent Analysis Paralysis – Part 1
Designing

Designing Games to Prevent Analysis Paralysis – Part 1

— Analysis Paralysis On Wikipedia: “Analysis paralysis is an anti-pattern, the state of over-analyzing (or over-thinking) a situation so that a decision or action is…

Vegas Showdown is the Greatest Game Ever!
Gaming

Vegas Showdown is the Greatest Game Ever!

The title of this article is hyperbole. I can’t see into the future so there’s no way for me to be certain that there won’t…

Beneath the Stone
Musings

Beneath the Stone

I grew up an artist in a family of artist. I was the youngest; which means I had three other artist teaching me what they’ve…

Exploring Game Configurations with Python Scripting
Technical

Exploring Game Configurations with Python Scripting

I recently did some quick Python scripting to help with a design I’m working on. It’s a board game, not a computer game — but…

Game Mechanics that Prevent Ganging-Up and Turtling
Mechanics

Game Mechanics that Prevent Ganging-Up and Turtling

Anyone who’s ever played games has run into some that allow two people to gang-up on a third player, or stand to the side while…

An Indie Publisher’s Guide to Brand Guidelines
Publishing

An Indie Publisher’s Guide to Brand Guidelines

Branding is important for every company, no matter what you’re selling. But it gets especially tricky when you’re self-publishing your games and reaching out to…

I, Alpha Gamer
Designing

I, Alpha Gamer

My girlfriend has the most wonderful quality of bluntly stating observations about me that I, in my 35 years, have never noticed but cannot argue…

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