What do you do when your gaming group can’t get together and your family is busy with other endevours? You play with yourself of course!…
The State Of Games podcast was recently all about tips for playtesters. It was right before Unpub 6 in Baltimore, but it’s a good listen…
Things go wrong in playtests all the time. When something goes wrong in a playtest, it may just be an anomaly of that particular game…
Introduction by Peter Vaughan: I often find that the games of Ta-Te Wu are very unique, and offer a perspective I don’t see in other…
Guest post by Pete Butler-Davis. From Jasmine: As game designers, my husband Pete and I have been in a position to receive a LOT of…
I was once offered the opportunity to write something up for Why I Design Games – Collected essays from established game designers on the theory,…
Maybe you’ve wondered: Is there a magic number of playtests to aim for? I like to aim for at least 30 playtests. 30 is considered…
The Happy Mitten Games podcast has recently featured guests such as James Ernest, Darrell Louder of Unpub, Richard Bliss, Stronghold Games, Calliope Games, and more….
Jessica Berlin is not only a stay-at-home mom to a three-year old son and newborn baby (congrats!), she’s also the Chief Operating Officer of Galvanized…
one designer’s take This is a guest blog post from Chénier La Salle, designer of NY1901 – a game soon to be released by Blue…