Sen Foong Lim has been seriously designing board games since 2005 with over ten published games, two shelves of prototypes and 15 active projects to…
Today on the League we have a guest post from Franklin Kenter. By day, Franklin is a math professor, having earned himself a PhD in…
Every project, team, and organization I’ve worked on, with, or for has taught me one indie lesson or another. This video highlights three lessons I…
When I first started designing games, my husband Pete and I were very intentional about saying, “These are your games, these are my games, and…
I started a public Facebook group yesterday, Breaking Games Backstage. It’s been a fun time setting it up, and we’re off to a great start…
Every project, team, and organization I’ve worked on, with, or for has taught me one indie lesson or another. This video highlights three lessons I…
“I designed a game last week…” Ever hear an amateur designer say something like that? It seems like I’ve heard it a lot lately. Ever…
Almost a year ago, in November of 2014, I presented a piece entitled “Steal this Game Idea!” which became one of our most popular articles…
Gamemaking, even if you self-publish, is not a solo endeavor. It takes relationships and collaboration to get your game signed, sealed, and delivered. Game conventions…
Eduardo Baraf is a passionate game developer, founder of Pencil First Games and ally of the League. We noticed that Ed was in the Tabletop…