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    League of Gamemakers

    The Best Games Are Yet To Be Made

      All posts by Jasmine Davis

      1. Home
      2. GETTIN’ FIGGY WITH IT: BOSTON FESTIVAL OF INDIE GAMES 2016
      GETTIN’ FIGGY WITH IT: BOSTON FESTIVAL OF INDIE GAMES 2016
      • Jasmine DavisJasmine Davis
      • September 19, 2016
      • 0 Comments
      GETTIN’ FIGGY WITH IT: BOSTON FESTIVAL OF INDIE GAMES 2016

      We can demo Rocket Cats in Space about eight times in one hour. Eight demos an hour, four people per demo, for eight hours. By the end of the day,…

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      A GAME DESIGNER’S CONVENTION PACKING LIST
      • Jasmine DavisJasmine Davis
      • July 22, 2016
      • 0 Comments
      A GAME DESIGNER’S CONVENTION PACKING LIST

      Gearing up for Gen Con? Making a list for Metatopia? Before you hit the road, make sure you have the essentials. I don’t mean socks and underwear – oh no.…

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      FRIDAY GAME BREAK: JUST THE NUMBERS
      • Jasmine DavisJasmine Davis
      • July 15, 2016
      • 0 Comments
      FRIDAY GAME BREAK: JUST THE NUMBERS

      It’s Friday! And nothing says Friday like a math problem! …okay, we’re just kidding. But it IS important for game designers to understand the math behind their games. A few…

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      FRIDAY GAME BREAK: THEME VS. MECHANICS
      • Jasmine DavisJasmine Davis
      • BOARDGAMES
      • DEBATE
      • June 24, 2016
      • 0 Comments
      FRIDAY GAME BREAK: THEME VS. MECHANICS

      There are battles, and then there are BATTLES. And what bigger battle is there than mechanics vs. theme? Ask any game designer which is more important, and get ready to listen,…

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      FRIDAY GAME BREAK: CONTESTS! CONTESTS! CONTESTS!
      • Jasmine DavisJasmine Davis
      • CARDBOARD EDISON
      • CARDS AGAINST HUMANITY DEATHMATCH
      • June 10, 2016
      • 0 Comments
      FRIDAY GAME BREAK: CONTESTS! CONTESTS! CONTESTS!

      We’re big fans of contests here at the League of Gamemakers – in fact, many of us know one another from participating in game design contests. We’ve been judges, participants,…

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      FRIDAY GAME BREAK: THE CON IS ON
      • Jasmine DavisJasmine Davis
      • BOARD GAMES
      • CONVENTIONS
      • May 27, 2016
      • 0 Comments
      FRIDAY GAME BREAK: THE CON IS ON

      Given that the League is a pretty scattered bunch, geographically speaking, it’s highly likely that you’ll see us attending events from coast to coast in our slick yellow t-shirts. So,…

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      HOW TO DECIDE IF YOU NEED A GAME DESIGN PARTNER
      • Jasmine DavisJasmine Davis
      • COLLABORATION
      • COOPERATION
      • May 23, 2016
      • 0 Comments
      HOW TO DECIDE IF YOU NEED A GAME DESIGN PARTNER

      When I first started designing games, my husband Pete and I were very intentional about saying, “These are your games, these are my games, and these are the games we…

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      STOP THINKING, START MAKING: WHEN YOU’RE DROWNING IN IDEA DEBT
      • Jasmine DavisJasmine Davis
      • ADVICE
      • BOARD GAME DESIGN
      • February 24, 2016
      • 0 Comments
      STOP THINKING, START MAKING: WHEN YOU’RE DROWNING IN IDEA DEBT

      In late 2015, Jeff Cornelius left me a challenge in the League of Gamemakers Facebook group: “If you make a game about mermaids,” he said, “I’ll publish it.” Well, shoot.…

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      ONE OF YOU IS A BEAR: A BEARANOIA DESIGN DIARY
      • Jasmine DavisJasmine Davis
      • BALANCE
      • BEARANOIA
      • October 5, 2015
      • 0 Comments
      ONE OF YOU IS A BEAR: A BEARANOIA DESIGN DIARY

      My very first game, BEARanoia, is about to be released at Essen and I couldn’t be more excited. But for this design diary, I decided to turn it over to my…

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      IS RETHEMING CHEATING?
      • Jasmine DavisJasmine Davis
      • GAME DESIGN
      • GAME MAKING
      • September 7, 2015
      • 0 Comments
      IS RETHEMING CHEATING?

      Have you ever played a game but thought, “This would be so cool with X, Y, and Z mechanics” or “OMG THIS GAME NEEDS MERMAIDS”? Welcome to my world! When…

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      Posts pagination

      1 2
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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