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    League of Gamemakers

    The Best Games Are Yet To Be Made

      Tag DESIGN

      1. Home
      2. GAME ARTISANS OF CANADA
      GAME ARTISANS OF CANADA
      • Eduardo BarafEduardo Baraf
      • ART
      • DESIGN
      • November 3, 2017
      • 0 Comments
      GAME ARTISANS OF CANADA

      The Game Artisans of Canada is an incredible art and design organization based out of Canada. In this video I talk about the group, its structure, and many of the…

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      FINDING BALANCE BEFORE PLAYTESTING
      • Christian StrainChristian Strain
      • BALANCE
      • BOARDGAME
      • October 26, 2017
      • 0 Comments
      FINDING BALANCE BEFORE PLAYTESTING

      How do you know the value of a card, or resource in a game you’re designing? I see this question pop up from time to time, and it’s a good…

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      Q&A: GAVAN BROWN – PASSION, CREATIVITY, & PATIENCE
      • Eduardo BarafEduardo Baraf
      • DESIGN
      • EDO
      • October 16, 2017
      • 0 Comments
      Q&A: GAVAN BROWN – PASSION, CREATIVITY, & PATIENCE

      Gavan Brown is Director at Roxley Games, known for Santorini, Steampunk Rally, Super Motherload, and more. We talk about getting into gaming, making fantastic games, and Kickstarter. Q&A: GAVAN BROWN

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      Q&A: ALEXANDRE EMERIT – KEYHOLE INTO THE FRENCH DESIGN SCENE
      • Eduardo BarafEduardo Baraf
      • DESIGN
      • EDO
      • October 2, 2017
      • 0 Comments
      Q&A: ALEXANDRE EMERIT – KEYHOLE INTO THE FRENCH DESIGN SCENE

      Alexandre Emerit is a relatively new French game designer we a couple big projects on the way. One with HABA and the other with IELLO. In this interview we talk…

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      PANDA DESIGN GUIDEBOOK: A STEP-BY-STEP WALKTHROUGH
      • Eduardo BarafEduardo Baraf
      • COMPONENTS
      • DESIGN
      • September 8, 2017
      • 0 Comments
      PANDA DESIGN GUIDEBOOK: A STEP-BY-STEP WALKTHROUGH

      Panda Game Manufacturing has provided the board game industry with an incredible Design Guidebook for the proper preparation of game files for print. Whether or not you are using Panda,…

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      Q&A: JAMEY STEGMAIER – THE TALE OF GENJI & OTHER GAMES
      • Eduardo BarafEduardo Baraf
      • DESIGN
      • EDO
      • July 31, 2017
      • 0 Comments
      Q&A: JAMEY STEGMAIER – THE TALE OF GENJI & OTHER GAMES

      Jamey Stegmaier has been the gentle giant of Kickstarter gaming for the last 5 years. He may have moved off the platform for games from his company Stonemaier Games, but…

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      THE LONG WINDING JOURNEY OF WHISTLE STOP
      • Scott CaputoScott Caputo
      • BEZIER GAMES
      • BLOG POSTS
      • March 22, 2017
      • 0 Comments
      THE LONG WINDING JOURNEY OF WHISTLE STOP

      A couple weeks ago, Bezier Games, finally announced the publication of my game, Whistle Stop, a tile-laying, pick-up-and-deliver train game, which will be released at GenCon this year.   For those…

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      DO DILIGENCE!
      • Seth JaffeeSeth Jaffee
      • BOARD GAMES
      • DESIGN
      • January 11, 2017
      • 0 Comments
      DO DILIGENCE!

      When we playtest games, we tend to get a lot of suggestions from players. As designers, it’s our job to parse those comments and decide which suggestions would lead to…

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      INSTRUCTIONS: A GAME’S GATEWAY
      • Eduardo BarafEduardo Baraf
      • DESIGN
      • EDO
      • November 18, 2016
      • 0 Comments
      INSTRUCTIONS: A GAME’S GATEWAY

      Are you a new designer struggling with putting together instructions? Do you routinely have players looking confused and frustrated getting to know your game? This video gives some basics steps…

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      TEN THINGS I LEARNED IN MY FIRST FIVE YEARS AS A GAME DESIGNER
      • Luke LaurieLuke Laurie
      • ADVICE
      • DESIGN
      • November 10, 2016
      • 0 Comments
      TEN THINGS I LEARNED IN MY FIRST FIVE YEARS AS A GAME DESIGNER

      1)KNOW YOUR STYLE I like to play all kinds of games: party games, strategy games, family games, card games, etc. But that doesn’t make me good at designing all different…

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      Posts pagination

      1 2 … 7
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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