The Game Artisans of Canada is an incredible art and design organization based out of Canada. In this video I talk about the group, its…
How do you know the value of a card, or resource in a game you’re designing? I see this question pop up from time to…
Gavan Brown is Director at Roxley Games, known for Santorini, Steampunk Rally, Super Motherload, and more. We talk about getting into gaming, making fantastic games,…
Alexandre Emerit is a relatively new French game designer we a couple big projects on the way. One with HABA and the other with IELLO….
Panda Game Manufacturing has provided the board game industry with an incredible Design Guidebook for the proper preparation of game files for print. Whether or…
Jamey Stegmaier has been the gentle giant of Kickstarter gaming for the last 5 years. He may have moved off the platform for games from…
A couple weeks ago, Bezier Games, finally announced the publication of my game, Whistle Stop, a tile-laying, pick-up-and-deliver train game, which will be released at…
When we playtest games, we tend to get a lot of suggestions from players. As designers, it’s our job to parse those comments and decide…
Are you a new designer struggling with putting together instructions? Do you routinely have players looking confused and frustrated getting to know your game? This…
1)Know your style I like to play all kinds of games: party games, strategy games, family games, card games, etc. But that doesn’t make me…