Panda Design Guidebook: A Step-by-Step Walkthrough

Panda Design Guidebook: A Step-by-Step Walkthrough

Panda Game Manufacturing has provided the board game industry with an incredible Design Guidebook for the proper preparation of game files for print. Whether or…

Dice or Cards

Dice or Cards

Randomness keeps games suspenseful while you’re playing them, and keeps them feeling fresh after repeat plays. Randomness is essential for many games. But there’s more…

In Defense of Cubes

In Defense of Cubes

Cubes get a bad rap in the boardgame community. They are often seen as unthematic, boring, and unoriginal. “Cube-pusher” is a derogatory term used to…

Designing Boardgames Efficiently for Cost

Designing Boardgames Efficiently for Cost

Whether you’re self-publishing or pitching to a publisher, it’s important to keep in mind, the cost of the game you’re designing. When you’re pitching a…

The Power of the Meeple

The Power of the Meeple

Back in my post about packaging your game, we talked a bit about how to show off the fun, unique pieces of your game. Distinct…