I first titled this post, “I blame Hearthstone” – blame as in for completely sucking me in, perhaps to the cost of countless productive blog…
So a game or a play test went sour. But wait, was it the game or the players? Here are a couple categories of gamers…
In Part 1 of this series, I discussed the origins of analysis paralysis and five principles to keep in mind while designing. In this installment,…
— Analysis Paralysis On Wikipedia: “Analysis paralysis is an anti-pattern, the state of over-analyzing (or over-thinking) a situation so that a decision or action is…