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The Best Games Are Yet To Be Made

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    • TOPICS
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    League of Gamemakers

    The Best Games Are Yet To Be Made

      Feature

      VIRTUALLY ATTEND AN INDUSTRY CON – TABLETOP NETWORK 2018

      • By Peter Vaughan
      • June 6, 2018
      • 0 Comments
      • 3655 views
      Feature Musings

      HAPPY NEW YEAR – LEAGUE OF GAMEMAKERS 2018!

      • By Peter Vaughan
      • December 31, 2017
      • 0 Comments
      • 3839 views
      Designing

      Q&A: VINCENT DUTRAIT – ONE CANVAS AT A TIME

      • By Eduardo Baraf
      • December 27, 2017
      • 0 Comments
      • 3356 views
      Musings

      BOARD GAMING 2017: GAME & INDUSTRY TRENDS

      • By Eduardo Baraf
      • December 22, 2017
      • 0 Comments
      • 4593 views
      Gaming

      Q&A: JORDAN HAWKER: BOARD GAMING AND TWITCH

      • By Eduardo Baraf
      • December 20, 2017
      • 0 Comments
      • 3454 views
      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • By Eduardo Baraf
      • December 18, 2017
      • 0 Comments
      • 23423 views
      MAXIMIZING A PROTOSPIEL
      Prototyping
      MAXIMIZING A PROTOSPIEL
      • April 21, 2017
      ARE YOUR PROTOTYPES GOOD ENOUGH?
      Prototyping
      ARE YOUR PROTOTYPES GOOD ENOUGH?
      • June 22, 2016
      IN DEFENSE OF CUBES
      Prototyping
      IN DEFENSE OF CUBES
      • January 20, 2016
      FINDING BALANCE BEFORE PLAYTESTING
      Musings Playtesting
      FINDING BALANCE BEFORE PLAYTESTING
      • October 26, 2017
      DO DILIGENCE!
      Playtesting
      DO DILIGENCE!
      • January 11, 2017
      WHAT’S YOUR PUZZLE?
      Designing Mechanics Playtesting
      WHAT’S YOUR PUZZLE?
      • October 18, 2016
      KICKSTARTER SUCCESS: GETTING GAME REVIEWS
      • Guest AuthorGuest Author
      • BEST TREEHOUSE EVER
      • CONNECTIONS
      • April 15, 2015
      • 0 Comments
      KICKSTARTER SUCCESS: GETTING GAME REVIEWS

      From Peter: A Kickstarter stopped me right in my tracks, but not just because of the gorgeous art, the great price, or the well known designer. What stood out to me…

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      DESIGNING THE EXPERIENCE AROUND THE PLAYER
      • Guest AuthorGuest Author
      • BOARDGAMES
      • GAME DESIGN
      • April 13, 2015
      • 0 Comments
      DESIGNING THE EXPERIENCE AROUND THE PLAYER

      Guest Post by Marco Valtriani Marco Valtriani is an Italian game designer and lead developer for Red Glove publishing. He also runs an Italian version of the Board Game Designer’s Forum: Board Game…

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      I WAS WRONG ABOUT SPLENDOR
      • JR HONEYCUTTJR HONEYCUTT
      • BOARD GAME OF THE YEAR
      • CRITIQUE
      • April 10, 2015
      • 0 Comments
      I WAS WRONG ABOUT SPLENDOR

      …(And Why You Shouldn’t Be a Hater) Splendor, the 2-4 player light Eurogame about buying gems and impressing patrons, just did its best Lord of the Rings impression and swept BoardGameGeek’s…

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      MECHANICS FACE OFF: DICE VS. CARDS
      • Scott CaputoScott Caputo
      • BOARD GAMES
      • CARDS
      • April 8, 2015
      • 0 Comments
      MECHANICS FACE OFF: DICE VS. CARDS

      WHAT’S THE DIFFERENCE BETWEEN ROLLING A DIE AND DRAWING A CARD? MAYBE MORE THAN YOU REALIZE. In my day job, I design casino games, so I spend a lot of…

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      THE STAGES OF PLAYTESTING
      • Guest AuthorGuest Author
      • CARDBOARD EDISON
      • DELOREANS
      • April 6, 2015
      • 0 Comments
      THE STAGES OF PLAYTESTING

      “This is really good. I like how you have to figure out what’s in your opponent’s hand to get rid of it.” “This doesn’t work for me. It’s taking about…

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      THE NEXT BIG IDEA IN TABLETOP GAMING
      • Tom JollyTom Jolly
      • APPLES TO APPLES
      • BOARDGAMING
      • April 3, 2015
      • 0 Comments
      THE NEXT BIG IDEA IN TABLETOP GAMING

      Okay, first off, this article does not have the next big idea in gaming in it. I mean, it might be here, but only by accident. So don’t go looking…

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      LEAGUE NEWS: UPCOMING MERGER
      • Michael DomenyMichael Domeny
      • ASMODEE
      • CARVILLE
      • April 1, 2015
      • 0 Comments
      LEAGUE NEWS: UPCOMING MERGER

      League of Gamemakers proudly announces a forthcoming merger with Asmodee™! Please read below for a press release: Burbank, CA; Paris, France, April 1st, 2015. The League of Gamemakers – an online…

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      THE KICKSTARTER EMOTIONAL ROLLER COASTER
      • Teale FristoeTeale Fristoe
      • CROWDFUNDING TIPS
      • FUNDING
      • April 1, 2015
      • 0 Comments
      THE KICKSTARTER EMOTIONAL ROLLER COASTER

      Hello! Let me begin by introducing myself. I’m Teale Fristoe, the guy behind Nothing Sacred Games and the newest member of the League of Game Makers! I’m extremely excited to be joining…

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      ORCCON EXPERIENCES
      • Brad BrooksBrad Brooks
      • CONCORDIA
      • CONVENTIONS
      • March 30, 2015
      • 0 Comments
      ORCCON EXPERIENCES

      Orccon is a regional convention held in Los Angeles on President’s Day weekend. Several league members were in attendance and we share their experiences here. Norv: I attended Orccon on Saturday…

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      FOLLOWING RULES IS HARD, WRITING RULES IS HARDER!
      • Seth JaffeeSeth Jaffee
      • CONSISTENCY
      • GAME DESIGN
      • March 27, 2015
      • 0 Comments
      FOLLOWING RULES IS HARD, WRITING RULES IS HARDER!

      The number of people who are willing to put in the effort to research rules online and figure out how to play your game is embarrassingly small, and it’s equally…

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      Posts pagination

      1 … 30 31 32 … 50
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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