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The Best Games Are Yet To Be Made

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    League of Gamemakers

    The Best Games Are Yet To Be Made

      Feature

      VIRTUALLY ATTEND AN INDUSTRY CON – TABLETOP NETWORK 2018

      • By Peter Vaughan
      • June 6, 2018
      • 0 Comments
      • 3660 views
      Feature Musings

      HAPPY NEW YEAR – LEAGUE OF GAMEMAKERS 2018!

      • By Peter Vaughan
      • December 31, 2017
      • 0 Comments
      • 3847 views
      Designing

      Q&A: VINCENT DUTRAIT – ONE CANVAS AT A TIME

      • By Eduardo Baraf
      • December 27, 2017
      • 0 Comments
      • 3360 views
      Musings

      BOARD GAMING 2017: GAME & INDUSTRY TRENDS

      • By Eduardo Baraf
      • December 22, 2017
      • 0 Comments
      • 4599 views
      Gaming

      Q&A: JORDAN HAWKER: BOARD GAMING AND TWITCH

      • By Eduardo Baraf
      • December 20, 2017
      • 0 Comments
      • 3456 views
      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • By Eduardo Baraf
      • December 18, 2017
      • 0 Comments
      • 23470 views
      MAXIMIZING A PROTOSPIEL
      Prototyping
      MAXIMIZING A PROTOSPIEL
      • April 21, 2017
      ARE YOUR PROTOTYPES GOOD ENOUGH?
      Prototyping
      ARE YOUR PROTOTYPES GOOD ENOUGH?
      • June 22, 2016
      IN DEFENSE OF CUBES
      Prototyping
      IN DEFENSE OF CUBES
      • January 20, 2016
      FINDING BALANCE BEFORE PLAYTESTING
      Musings Playtesting
      FINDING BALANCE BEFORE PLAYTESTING
      • October 26, 2017
      DO DILIGENCE!
      Playtesting
      DO DILIGENCE!
      • January 11, 2017
      WHAT’S YOUR PUZZLE?
      Designing Mechanics Playtesting
      WHAT’S YOUR PUZZLE?
      • October 18, 2016
      HOW TO BUILD PROTOTYPES: CARDS, TILES, AND COUNTERS
      • Luke LaurieLuke Laurie
      • AGORA
      • BUILDING CARDS
      • June 24, 2015
      • 0 Comments
      HOW TO BUILD PROTOTYPES: CARDS, TILES, AND COUNTERS

      If you’re a game designer who’s been working at the craft for any length of time, you know that you are going to need to build a LOT of components…

      Continue reading
      SELL SHEETS FOR GAME DESIGNERS 101
      • Luke LaurieLuke Laurie
      • BOARD GAME
      • BOARD GAME DESIGN
      • June 22, 2015
      • 0 Comments
      SELL SHEETS FOR GAME DESIGNERS 101

      Having a good sell sheet can be a key part of getting your game picked up by a publisher. Sell sheets are useful for a variety of different situations: They…

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      DEALING WITH BAD APPLES
      • Christian StrainChristian Strain
      • ADVICE
      • ANGRY GAMERS
      • June 19, 2015
      • 0 Comments
      DEALING WITH BAD APPLES

      One of the best things about being in the boardgame hobby is how inclusive and accepting everyone is. Every time I play a game at conventions or new groups I’m…

      Continue reading
      NORIGINS ANYONE?
      • Seth JaffeeSeth Jaffee
      • CONVENTIONS
      • NOT PLAYING SPYFALL
      • June 17, 2015
      • 0 Comments
      NORIGINS ANYONE?

      If you’re like me, then last week many of your gaming friends and people you follow on twitter went to Ohio for Origins, a big, 4-day convention second only to…

      Continue reading
      JUST ANOTHER MECHANIC MONDAY
      • Peter VaughanPeter Vaughan
      • BANG!
      • FIVE TRIBES
      • June 15, 2015
      • 0 Comments
      JUST ANOTHER MECHANIC MONDAY

      Wish it was Sunday… What tabletop games did you play over the weekend? Do you do as I do and think on what makes a board game tick? If you…

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      THE POWER OF THE MEEPLE
      • Christina MajorChristina Major
      • COMPONENTS
      • MEEPLE
      • June 12, 2015
      • 0 Comments
      THE POWER OF THE MEEPLE

      Back in my post about packaging your game, we talked a bit about how to show off the fun, unique pieces of your game. Distinct pieces can do lots of things…

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      TIPS FOR CREATING PNPS
      • Guest AuthorGuest Author
      • FOXTROT GAMES
      • GAME COMPONENTS
      • June 10, 2015
      • 0 Comments
      TIPS FOR CREATING PNPS

      This article is reprinted with the permission from Foxtrot Games and originally appeared on the Foxtrot Games blog. Randy Hoyt shares his tips on PnPs – let’s all get make some prototypes and share them…

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      SUMMER GAMING EXTRAVAGANZA ELEGANZA FABULOSA
      • Luke LaurieLuke Laurie
      • BOARDGAMES
      • CONTEST
      • June 8, 2015
      • 0 Comments
      SUMMER GAMING EXTRAVAGANZA ELEGANZA FABULOSA

      Summer is here: time again for sun, beaches, traveling, family time, and of course, GAMES! But why not spice up your summer gaming with a little summer meta-game? My good…

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      THE LEAGUE RUNDOWN: MAY
      • Scott CaputoScott Caputo
      • DESIGNERS
      • GAME CONVENTIONS
      • June 5, 2015
      • 0 Comments
      THE LEAGUE RUNDOWN: MAY

      WHAT WAS YOUR PRIMARY PROJECT THIS MONTH? WHAT GAME IS HOT FOR YOU RIGHT NOW? BRAD BROOKS May is the month for KublaCon and we held the first Letter Tycoon tournament there…

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      PLAYING WITH YOURSELF
      • Teale FristoeTeale Fristoe
      • ADVICE
      • BALANCE
      • June 3, 2015
      • 0 Comments
      PLAYING WITH YOURSELF

      There are many stages to game creation. You begin with design, transition into development, and finally focus on promotion. The one constant through all of those steps is playing the…

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      Posts pagination

      1 … 27 28 29 … 50
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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