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The Best Games Are Yet To Be Made

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    League of Gamemakers

    The Best Games Are Yet To Be Made

      Feature

      VIRTUALLY ATTEND AN INDUSTRY CON – TABLETOP NETWORK 2018

      • By Peter Vaughan
      • June 6, 2018
      • 0 Comments
      • 3633 views
      Feature Musings

      HAPPY NEW YEAR – LEAGUE OF GAMEMAKERS 2018!

      • By Peter Vaughan
      • December 31, 2017
      • 0 Comments
      • 3800 views
      Designing

      Q&A: VINCENT DUTRAIT – ONE CANVAS AT A TIME

      • By Eduardo Baraf
      • December 27, 2017
      • 0 Comments
      • 3327 views
      Musings

      BOARD GAMING 2017: GAME & INDUSTRY TRENDS

      • By Eduardo Baraf
      • December 22, 2017
      • 0 Comments
      • 4553 views
      Gaming

      Q&A: JORDAN HAWKER: BOARD GAMING AND TWITCH

      • By Eduardo Baraf
      • December 20, 2017
      • 0 Comments
      • 3430 views
      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • By Eduardo Baraf
      • December 18, 2017
      • 0 Comments
      • 23034 views
      MAXIMIZING A PROTOSPIEL
      Prototyping
      MAXIMIZING A PROTOSPIEL
      • April 21, 2017
      ARE YOUR PROTOTYPES GOOD ENOUGH?
      Prototyping
      ARE YOUR PROTOTYPES GOOD ENOUGH?
      • June 22, 2016
      IN DEFENSE OF CUBES
      Prototyping
      IN DEFENSE OF CUBES
      • January 20, 2016
      FINDING BALANCE BEFORE PLAYTESTING
      Musings Playtesting
      FINDING BALANCE BEFORE PLAYTESTING
      • October 26, 2017
      DO DILIGENCE!
      Playtesting
      DO DILIGENCE!
      • January 11, 2017
      WHAT’S YOUR PUZZLE?
      Designing Mechanics Playtesting
      WHAT’S YOUR PUZZLE?
      • October 18, 2016
      THE SHOULDERS OF MONOPOLY
      • adminadmin
      • BOARD GAME REVIEWS
      • GAME AWARDS
      • March 31, 2014
      • 0 Comments
      THE SHOULDERS OF MONOPOLY

      Welcome back to another episode of “Pile O Games!” A RECAP Let’s do something different in game reviews! Let’s start with a stack of games on a tabletop. Any ol’…

      Continue reading
      KICKSTARTER QUESTIONS WITH JAMEY STEGMAIER
      • adminadmin
      • CROWDFUNDING TIPS
      • JAMEY STEGMAIER
      • March 28, 2014
      • 0 Comments
      KICKSTARTER QUESTIONS WITH JAMEY STEGMAIER

      The League of Gamemakers was formed in part as a collaboration between Kickstarter creators, so this series is a fitting part of that spirit of collaboration and sharing of best practices. We’ve…

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      THE WORLD OF THE PLAY
      • Kelsey DomenyKelsey Domeny
      • AMBERDEN AFFAIR
      • FORBIDDEN DESERT
      • March 26, 2014
      • 0 Comments
      THE WORLD OF THE PLAY

      I am an actor as well as a game-designer. And so, when designing games, I often think of the world being created around and within the game. I call this, “the…

      Continue reading
      GAMES IN GREEN BOXES
      • adminadmin
      • BOARD GAME REVIEWS
      • GAME AWARDS
      • March 24, 2014
      • 0 Comments
      GAMES IN GREEN BOXES

      PILE O GAMES? Last week, we posted our first “Pile O Games” – a new take on the classic review format. The theme was “Games in Green Boxes” in honor…

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      ADDING OPPORTUNITY COSTS: ARMY BUILDING IN ARS VICTOR
      • Stephen DeBaunStephen DeBaun
      • DESIGN
      • DESIGNER
      • March 24, 2014
      • 0 Comments
      ADDING OPPORTUNITY COSTS: ARMY BUILDING IN ARS VICTOR

      This is the second article I’ve written that talks about some cool mechanics I discovered while designing Ars Victor. You can read the first one at: Building Tension: The Ars…

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      PLAY MORE GAMES!
      • Peter VaughanPeter Vaughan
      • FELICIA DAY
      • GEEK AND SUNDRY
      • March 21, 2014
      • 0 Comments
      PLAY MORE GAMES!

      …so says the folks of Geek and Sundry and the board gaming webseries, Tabletop. We’re all about games here at the League of Gamemakers, so yeah, we’re in. APRIL 5 IS INTERNATIONAL TABLETOP…

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      LIVING THE BOARD GAME!
      • Christian StrainChristian Strain
      • AMERICAN-STYLE
      • EURO-STYLE
      • March 19, 2014
      • 0 Comments
      LIVING THE BOARD GAME!

      Do you know what happens when you start designing a Euro-style game? You start to live one. Some Euro games have mechanics in them like worker-placement, resource management, possibly even…

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      PILES AND PILES OF GAMES
      • Peter VaughanPeter Vaughan
      • BOARD GAME REVIEWS
      • GAME AWARDS
      • March 17, 2014
      • 0 Comments
      PILES AND PILES OF GAMES

      Hi fellow game makers and game enthusiasts! Whether you’re a new reader today or have enjoyed some of our past posts, we here at the League of Gamemakers want to…

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      HOW LONG DOES IT TAKE TO PUBLISH A GAME, ANYWAY?
      • Jeff CorneliusJeff Cornelius
      • COSMIC WOMBAT GAMES
      • DESIGN
      • March 14, 2014
      • 0 Comments
      HOW LONG DOES IT TAKE TO PUBLISH A GAME, ANYWAY?

      So, you’ve thought of an idea for a board game and now you want to see it on your local game store’s shelf. It should just be a matter of…

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      YOU CAN’T OVER-USE A GOOD THEME
      • Luke LaurieLuke Laurie
      • BOARDGAMES
      • COMMERCIAL SUCCESS
      • March 12, 2014
      • 0 Comments
      YOU CAN’T OVER-USE A GOOD THEME

      We gamemakers often debate, pontificate, and prognosticate on the role of themes in boardgames. Our tortured souls are caught in the eternal internal struggle over whether to go with a…

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      Posts pagination

      1 … 46 47 48 … 50
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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