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The Best Games Are Yet To Be Made

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    League of Gamemakers

    The Best Games Are Yet To Be Made

      Feature

      VIRTUALLY ATTEND AN INDUSTRY CON – TABLETOP NETWORK 2018

      • By Peter Vaughan
      • June 6, 2018
      • 0 Comments
      • 3631 views
      Feature Musings

      HAPPY NEW YEAR – LEAGUE OF GAMEMAKERS 2018!

      • By Peter Vaughan
      • December 31, 2017
      • 0 Comments
      • 3798 views
      Designing

      Q&A: VINCENT DUTRAIT – ONE CANVAS AT A TIME

      • By Eduardo Baraf
      • December 27, 2017
      • 0 Comments
      • 3326 views
      Musings

      BOARD GAMING 2017: GAME & INDUSTRY TRENDS

      • By Eduardo Baraf
      • December 22, 2017
      • 0 Comments
      • 4550 views
      Gaming

      Q&A: JORDAN HAWKER: BOARD GAMING AND TWITCH

      • By Eduardo Baraf
      • December 20, 2017
      • 0 Comments
      • 3428 views
      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • By Eduardo Baraf
      • December 18, 2017
      • 0 Comments
      • 23009 views
      MAXIMIZING A PROTOSPIEL
      Prototyping
      MAXIMIZING A PROTOSPIEL
      • April 21, 2017
      ARE YOUR PROTOTYPES GOOD ENOUGH?
      Prototyping
      ARE YOUR PROTOTYPES GOOD ENOUGH?
      • June 22, 2016
      IN DEFENSE OF CUBES
      Prototyping
      IN DEFENSE OF CUBES
      • January 20, 2016
      FINDING BALANCE BEFORE PLAYTESTING
      Musings Playtesting
      FINDING BALANCE BEFORE PLAYTESTING
      • October 26, 2017
      DO DILIGENCE!
      Playtesting
      DO DILIGENCE!
      • January 11, 2017
      WHAT’S YOUR PUZZLE?
      Designing Mechanics Playtesting
      WHAT’S YOUR PUZZLE?
      • October 18, 2016
      “YOU’RE PLAYING WRONG!” – GOOD PLAY EXPERIENCE AND THE DESIGNER’S RESPONSIBILITY
      • Seth JaffeeSeth Jaffee
      • belfort
      • GAME DESIGN
      • January 14, 2015
      • 0 Comments
      “YOU’RE PLAYING WRONG!” – GOOD PLAY EXPERIENCE AND THE DESIGNER’S RESPONSIBILITY

      (This is the first post on the League by designer Seth Jaffee. For those who are new to “sedjtroll,” Seth is a self-described “Structural Engineer, Board Game Designer, Ultimate Frisbee…

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      METATOPIA: MECCA FOR DESIGNERS
      • Guest AuthorGuest Author
      • AVIE WING
      • DARREN WATTS
      • January 12, 2015
      • 0 Comments
      METATOPIA: MECCA FOR DESIGNERS

      A guest post from JR Honeycutt, who is one of the busiest folks in the game industry today. He’s probably designing a game, hosting a podcast, running a charity, rocking the…

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      NEW YEAR’S RESOLUTIONS FOR GAMEMAKERS
      • Luke LaurieLuke Laurie
      • BLOGGING
      • GAME DESIGN
      • January 9, 2015
      • 0 Comments
      NEW YEAR’S RESOLUTIONS FOR GAMEMAKERS

      HAPPY NEW YEAR FROM THE LEAGUE OF GAMEMAKERS!!! 2014 was a huge year for tabletop games, and huge year for the League of Gamemakers: We posted 150 articles on this site! …but…

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      GETTING PUBLISHED THROUGH THE BACK DOOR
      • Scott CaputoScott Caputo
      • BACK DOOR PUBLISHING
      • CONNECTING
      • January 7, 2015
      • 0 Comments
      GETTING PUBLISHED THROUGH THE BACK DOOR

      Guest post by Scott Caputo, who previously wrote the piece Stepping into the Big Leagues at Essen I have had the good fortune of getting published in two hobbies of mine:…

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      RISK LEGACY MARATHON
      • Brad BrooksBrad Brooks
      • BALANCE
      • BOARD GAME REVIEWS
      • January 5, 2015
      • 0 Comments
      RISK LEGACY MARATHON

      RISK LEGACY IS A GAME THAT YOU PERMANENTLY CHANGE AS YOU PLAY IT The basic gameplay is Risk (amass armies and resolve combat with dice) but with a victory point ending condition that…

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      INSERT HOLIDAY BREAK HERE.
      • Peter VaughanPeter Vaughan
      • BOARD GAMES
      • GAME DESIGN
      • December 17, 2014
      • 0 Comments
      INSERT HOLIDAY BREAK HERE.

      Hi all, We’re in the thick of the holiday season now. Ugly sweater parties, fruitcakes, being devoured by Cthulhu. Oh wait, that last one might be a year-round thing. Speaking…

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      A VOICE FROM SWEDEN WITH A SOCAL CONNECTION
      • Norv BrooksNorv Brooks
      • December 15, 2014
      • 0 Comments
      A VOICE FROM SWEDEN WITH A SOCAL CONNECTION

      Through the technology of the internet, the League was able to interview Martin Hagvall a game designer and a faculty member of the University of Skövde in Sweden teaching Game Design.…

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      KICKSTARTER HOMEWORK – PART 1
      • Jeff CorneliusJeff Cornelius
      • ADVICE
      • BOARD GAMES
      • December 12, 2014
      • 0 Comments
      KICKSTARTER HOMEWORK – PART 1

      What should Kickstarter creators do to get ready to launch a campaign? Recently, I was participating in a Kickstarter seminar at a con with Teale Fristoe of Nothing Sacred Games. He…

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      THE GAME DESIGN MERIT BADGE
      • Guest AuthorGuest Author
      • BOY SCOUTS OF AMERICA
      • DAVID MULLICH
      • December 10, 2014
      • 0 Comments
      THE GAME DESIGN MERIT BADGE

      David Mullich is a video game designer and consultant, and a game production instructor at The Los Angeles Film School. We’ve ‘met’ David through twitter – he’s active in social…

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      “LEAGUE OF GAMEFAKERS” GAME TITLE CHALLENGE!
      • Michael DomenyMichael Domeny
      • BOARD GAME
      • CHALLENGE
      • December 8, 2014
      • 0 Comments
      “LEAGUE OF GAMEFAKERS” GAME TITLE CHALLENGE!

      YOUR CHALLENGE: Take the title of a board game. Remove any one letter. Replace it with a different letter to form a new title. Write a description and pitch your…

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      Posts pagination

      1 … 34 35 36 … 50
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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