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The Best Games Are Yet To Be Made

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    League of Gamemakers

    The Best Games Are Yet To Be Made

      Feature

      VIRTUALLY ATTEND AN INDUSTRY CON – TABLETOP NETWORK 2018

      • By Peter Vaughan
      • June 6, 2018
      • 0 Comments
      • 3669 views
      Feature Musings

      HAPPY NEW YEAR – LEAGUE OF GAMEMAKERS 2018!

      • By Peter Vaughan
      • December 31, 2017
      • 0 Comments
      • 3860 views
      Designing

      Q&A: VINCENT DUTRAIT – ONE CANVAS AT A TIME

      • By Eduardo Baraf
      • December 27, 2017
      • 0 Comments
      • 3373 views
      Musings

      BOARD GAMING 2017: GAME & INDUSTRY TRENDS

      • By Eduardo Baraf
      • December 22, 2017
      • 0 Comments
      • 4609 views
      Gaming

      Q&A: JORDAN HAWKER: BOARD GAMING AND TWITCH

      • By Eduardo Baraf
      • December 20, 2017
      • 0 Comments
      • 3463 views
      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • By Eduardo Baraf
      • December 18, 2017
      • 0 Comments
      • 23531 views
      MAXIMIZING A PROTOSPIEL
      Prototyping
      MAXIMIZING A PROTOSPIEL
      • April 21, 2017
      ARE YOUR PROTOTYPES GOOD ENOUGH?
      Prototyping
      ARE YOUR PROTOTYPES GOOD ENOUGH?
      • June 22, 2016
      IN DEFENSE OF CUBES
      Prototyping
      IN DEFENSE OF CUBES
      • January 20, 2016
      FINDING BALANCE BEFORE PLAYTESTING
      Musings Playtesting
      FINDING BALANCE BEFORE PLAYTESTING
      • October 26, 2017
      DO DILIGENCE!
      Playtesting
      DO DILIGENCE!
      • January 11, 2017
      WHAT’S YOUR PUZZLE?
      Designing Mechanics Playtesting
      WHAT’S YOUR PUZZLE?
      • October 18, 2016
      GAME ELEMENTS: SCORING
      • Teale FristoeTeale Fristoe
      • ADVICE
      • COMPETITIONS
      • October 19, 2015
      • 0 Comments
      GAME ELEMENTS: SCORING

      Today I’d like to continue examining the basic elements of tabletop games by discussing scoring. In my last article, I discussed goals in games, and given that scoring is closely tied to the…

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      FEED YOUR EARS
      • Brad BrooksBrad Brooks
      • BOARD GAMES
      • BOARD GAMES INSIDER
      • October 16, 2015
      • 0 Comments
      FEED YOUR EARS

      Output requires input. I generally have an hour or two of commute time each day and so my input of choice is podcasts. Fortunately for the boardgame-inclined there are many…

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      PLAYTEST TACTIC: THE STRESS TEST
      • Michael DomenyMichael Domeny
      • BOARD GAMES
      • HEART
      • October 14, 2015
      • 0 Comments
      PLAYTEST TACTIC: THE STRESS TEST

      To check the strength of your heart, your doctor may attach wires to your chest, hook you up to all sorts of monitors, and sentence you to a vigorous run…

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      HOW TO MAKE A CARDSTOCK PROTOTYPE GAMEBOARD
      • Luke LaurieLuke Laurie
      • BOARDGAME
      • DIY
      • October 12, 2015
      • 0 Comments
      HOW TO MAKE A CARDSTOCK PROTOTYPE GAMEBOARD

      You don’t actually need a board to make a gameboard. You can make a fully usable prototype board that will be good for dozens of playtests using only cardstock and…

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      OGRECAVE INTERVIEW WITH LUKE LAURIE
      • adminadmin
      • CELESTICON
      • CELESTISPIEL
      • October 9, 2015
      • 0 Comments
      OGRECAVE INTERVIEW WITH LUKE LAURIE

      Game designer and League of Gamemakers member Luke Laurie was interviewed at Celesticon 2014. Topics covered include Celestispiel, the work of the League of Gamemakers, and other aspects of the…

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      DESIGNING FOR THE FOUR TYPES OF GAMERS
      • Michael DomenyMichael Domeny
      • AIMEYJ
      • BUTCH
      • October 7, 2015
      • 0 Comments
      DESIGNING FOR THE FOUR TYPES OF GAMERS

      In an earlier article about types of gamers, I introduced you to four personalities that, individually or in combination, do a pretty good job of personifying how gamers will play your…

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      ONE OF YOU IS A BEAR: A BEARANOIA DESIGN DIARY
      • Jasmine DavisJasmine Davis
      • BALANCE
      • BEARANOIA
      • October 5, 2015
      • 0 Comments
      ONE OF YOU IS A BEAR: A BEARANOIA DESIGN DIARY

      My very first game, BEARanoia, is about to be released at Essen and I couldn’t be more excited. But for this design diary, I decided to turn it over to my…

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      LOCAL CONS FOR YOUR LIFE
      • Kelsey DomenyKelsey Domeny
      • BOARD GAMES
      • BOSTON FIG
      • October 2, 2015
      • 0 Comments
      LOCAL CONS FOR YOUR LIFE

      Several weekends ago, I had the privilege of taking our newest protoype, Four Omens of the Tu’i Tonga to the Tabletop Showcase at Boston Festival of Indie Games. This small, local…

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      KICKSTARTER IN ESSEN: WUNDERBAR!
      • Peter VaughanPeter Vaughan
      • CONVENTIONS
      • ESSEN
      • September 30, 2015
      • 0 Comments
      KICKSTARTER IN ESSEN: WUNDERBAR!

      It’s Wednesday, which is the best day for Kickstarter news. Actually, J.R. and Luke Crane debunked that any day is better than another in a recent Back It! Nerd Nighters podcast,…

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      SELLING YOURSELF
      • Guest AuthorGuest Author
      • ADVICE
      • BOARD GAMES
      • September 28, 2015
      • 0 Comments
      SELLING YOURSELF

      The following is a guest post from Jason Kotarski – a designer with games published by Dice Hate Me Games, Crash Games, and White Goblin Games. He is the host of the 20 Minutes…

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      Posts pagination

      1 … 22 23 24 … 50
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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