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The Best Games Are Yet To Be Made

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    • TOPICS
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    League of Gamemakers

    The Best Games Are Yet To Be Made

      Feature

      VIRTUALLY ATTEND AN INDUSTRY CON – TABLETOP NETWORK 2018

      • By Peter Vaughan
      • June 6, 2018
      • 0 Comments
      • 3629 views
      Feature Musings

      HAPPY NEW YEAR – LEAGUE OF GAMEMAKERS 2018!

      • By Peter Vaughan
      • December 31, 2017
      • 0 Comments
      • 3795 views
      Designing

      Q&A: VINCENT DUTRAIT – ONE CANVAS AT A TIME

      • By Eduardo Baraf
      • December 27, 2017
      • 0 Comments
      • 3324 views
      Musings

      BOARD GAMING 2017: GAME & INDUSTRY TRENDS

      • By Eduardo Baraf
      • December 22, 2017
      • 0 Comments
      • 4547 views
      Gaming

      Q&A: JORDAN HAWKER: BOARD GAMING AND TWITCH

      • By Eduardo Baraf
      • December 20, 2017
      • 0 Comments
      • 3426 views
      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • By Eduardo Baraf
      • December 18, 2017
      • 0 Comments
      • 22991 views
      MAXIMIZING A PROTOSPIEL
      Prototyping
      MAXIMIZING A PROTOSPIEL
      • April 21, 2017
      ARE YOUR PROTOTYPES GOOD ENOUGH?
      Prototyping
      ARE YOUR PROTOTYPES GOOD ENOUGH?
      • June 22, 2016
      IN DEFENSE OF CUBES
      Prototyping
      IN DEFENSE OF CUBES
      • January 20, 2016
      FINDING BALANCE BEFORE PLAYTESTING
      Musings Playtesting
      FINDING BALANCE BEFORE PLAYTESTING
      • October 26, 2017
      DO DILIGENCE!
      Playtesting
      DO DILIGENCE!
      • January 11, 2017
      WHAT’S YOUR PUZZLE?
      Designing Mechanics Playtesting
      WHAT’S YOUR PUZZLE?
      • October 18, 2016
      VIRTUALLY ATTEND AN INDUSTRY CON – TABLETOP NETWORK 2018
      • Peter VaughanPeter Vaughan
      • CONFERENCE
      • GEOFF ENGELSTEIN
      • June 6, 2018
      • 0 Comments
      VIRTUALLY ATTEND AN INDUSTRY CON – TABLETOP NETWORK 2018

      For those of you who want to get more game design industry shop talk in, but can’t get away to panels here and there, this is your chance to attend…

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      HAPPY NEW YEAR – LEAGUE OF GAMEMAKERS 2018!
      • Peter VaughanPeter Vaughan
      • 2018
      • LEAGUE OF GAMEMAKERS
      • December 31, 2017
      • 0 Comments
      HAPPY NEW YEAR – LEAGUE OF GAMEMAKERS 2018!

      Hi all, Thank you so much for reading/watching! We started the League of Gamemakers in 2014, and we’ve now celebrated 4 years of topics in design, development, publishing, gaming, mechanics,…

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      Q&A: VINCENT DUTRAIT – ONE CANVAS AT A TIME
      • Eduardo BarafEduardo Baraf
      • ART
      • EDO
      • December 27, 2017
      • 0 Comments
      Q&A: VINCENT DUTRAIT – ONE CANVAS AT A TIME

      Vincent Dutrait is one of the industries premier board game artists. He joins me to talk about how he got into Board Games, the industry, and advice for illustrators making…

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      BOARD GAMING 2017: GAME & INDUSTRY TRENDS
      • Eduardo BarafEduardo Baraf
      • 2017
      • EDO INDUSTRY
      • December 22, 2017
      • 0 Comments
      BOARD GAMING 2017: GAME & INDUSTRY TRENDS

      End of the year video with my perspective on gaming and industry trends. BOARD GAMING 2017

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      Q&A: JORDAN HAWKER: BOARD GAMING AND TWITCH
      • Eduardo BarafEduardo Baraf
      • EDO
      • INTERVIEW
      • December 20, 2017
      • 0 Comments
      Q&A: JORDAN HAWKER: BOARD GAMING AND TWITCH

      Jordan Hawker is a Sr. Engineer at Twitch and one of the hosts of The Tilted Table streaming channel on the platform. We talk about Twitch, Board Gaming content, how…

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      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      • Eduardo BarafEduardo Baraf
      • BOARD GAME EXPOSURE
      • EDO
      • December 18, 2017
      • 0 Comments
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      Martyn Poole started Board Game Exposure to convince US publishers to send games overseas for review. In short order he has grown into a substantial service with expanding offerings. He’s…

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      Q&A: HELAINA CAPPEL – SEE A NEED, FILL A NEED
      • Eduardo BarafEduardo Baraf
      • December 11, 2017
      • 0 Comments
      Q&A: HELAINA CAPPEL – SEE A NEED, FILL A NEED

      Helaina Cappel started Kids Table Board Gaming because she saw a clear need for kid AND family friendly games in the market. She started with her husband, Joshua Cappel, and…

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      Q&A: JOSHUA CAPPEL – EVEN ART VETS CAN BE INDIE
      • Eduardo BarafEduardo Baraf
      • ART
      • EDO
      • December 4, 2017
      • 0 Comments
      Q&A: JOSHUA CAPPEL – EVEN ART VETS CAN BE INDIE

      Joshua Cappel has been creating art for board games for over a decade. We talk about how he got into the industry, tips and tricks for working with game designers,…

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      Q&A: BRYAN MERLONGHI – LIFE AS A MARKETING MANAGER
      • Eduardo BarafEduardo Baraf
      • EDO
      • INTERVIEW
      • November 29, 2017
      • 0 Comments
      Q&A: BRYAN MERLONGHI – LIFE AS A MARKETING MANAGER

      Bryan Merlonghi designed Cutthroat Kingdoms and then used is social network and marketing experience to catapult into roles as a Marketing Manager for IDW and AEG. We talk about his…

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      Q&A: JOHN WROT – CHASING THE ELDER DICE GODS
      • Eduardo BarafEduardo Baraf
      • DICE
      • EDO
      • November 27, 2017
      • 0 Comments
      Q&A: JOHN WROT – CHASING THE ELDER DICE GODS

      John Wrot is founder/owner of Gate Keeper Games. He started, as many do, by launching a Kickstarter to make a board game, but soon found himeself deeper and deeper in…

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      Posts pagination

      1 2 … 50
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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