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The Best Games Are Yet To Be Made

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    League of Gamemakers

    The Best Games Are Yet To Be Made

      Feature

      VIRTUALLY ATTEND AN INDUSTRY CON – TABLETOP NETWORK 2018

      • By Peter Vaughan
      • June 6, 2018
      • 0 Comments
      • 3654 views
      Feature Musings

      HAPPY NEW YEAR – LEAGUE OF GAMEMAKERS 2018!

      • By Peter Vaughan
      • December 31, 2017
      • 0 Comments
      • 3838 views
      Designing

      Q&A: VINCENT DUTRAIT – ONE CANVAS AT A TIME

      • By Eduardo Baraf
      • December 27, 2017
      • 0 Comments
      • 3353 views
      Musings

      BOARD GAMING 2017: GAME & INDUSTRY TRENDS

      • By Eduardo Baraf
      • December 22, 2017
      • 0 Comments
      • 4592 views
      Gaming

      Q&A: JORDAN HAWKER: BOARD GAMING AND TWITCH

      • By Eduardo Baraf
      • December 20, 2017
      • 0 Comments
      • 3453 views
      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • By Eduardo Baraf
      • December 18, 2017
      • 0 Comments
      • 23410 views
      MAXIMIZING A PROTOSPIEL
      Prototyping
      MAXIMIZING A PROTOSPIEL
      • April 21, 2017
      ARE YOUR PROTOTYPES GOOD ENOUGH?
      Prototyping
      ARE YOUR PROTOTYPES GOOD ENOUGH?
      • June 22, 2016
      IN DEFENSE OF CUBES
      Prototyping
      IN DEFENSE OF CUBES
      • January 20, 2016
      FINDING BALANCE BEFORE PLAYTESTING
      Musings Playtesting
      FINDING BALANCE BEFORE PLAYTESTING
      • October 26, 2017
      DO DILIGENCE!
      Playtesting
      DO DILIGENCE!
      • January 11, 2017
      WHAT’S YOUR PUZZLE?
      Designing Mechanics Playtesting
      WHAT’S YOUR PUZZLE?
      • October 18, 2016
      KICKSTARTER BASICS: GETTING A REVIEW
      • Eduardo BarafEduardo Baraf
      • EDO
      • INDIE
      • April 22, 2016
      • 0 Comments
      KICKSTARTER BASICS: GETTING A REVIEW

      Do you need a review for your Kickstarter? Absolutely, you do! This video gives a basic idea of what you’ll need to know to prep for reviews and get them.…

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      DESIGNING OUTSIDE YOURSELF
      • Mark MajorMark Major
      • ADVICE
      • DESIGN
      • April 20, 2016
      • 0 Comments
      DESIGNING OUTSIDE YOURSELF

      A good designer can make something they love shine. A great designer can make something they hate shine. Now, this doesn’t mean you should go around making things you hate…

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      GAME ELEMENTS: ACQUISITION
      • Teale FristoeTeale Fristoe
      • ADVICE
      • GAME DESIGN
      • April 18, 2016
      • 0 Comments
      GAME ELEMENTS: ACQUISITION

      Today I continue looking at the basic elements that make up tabletop games with acquisition. In case you missed the previous articles, you can see them here: Goals, Scoring, Actions, Resources, Uncertainty, and Space and Time.…

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      UNPUB-IN-REVIEW HAIKU
      • Michael DomenyMichael Domeny
      • CHIPOTLE
      • DESIGN
      • April 15, 2016
      • 0 Comments
      UNPUB-IN-REVIEW HAIKU

      Last weekend, I had the joy of attending Unpub 6 in Baltimore. In honor of National Haiku Poetry Day (April 17th), and perhaps to provide you a zen-like respite from the mental strain of…

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      TESTING, 1… 2… 3…
      • Seth JaffeeSeth Jaffee
      • ADVICE
      • BOARD GAMES
      • April 13, 2016
      • 0 Comments
      TESTING, 1… 2… 3…

      The State Of Games podcast was recently all about tips for playtesters. It was right before Unpub 6 in Baltimore, but it’s a good listen for people heading to any designer convention,…

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      ARE GAMES GETTING LESS SPATIAL?
      • Scott CaputoScott Caputo
      • AREA CONTROL
      • GAME DESIGN
      • April 11, 2016
      • 0 Comments
      ARE GAMES GETTING LESS SPATIAL?

      When I first started in this hobby 12 years, I was amazed at games liked Mexica, a true masterpiece of spatial gaming. Players place water tiles to define the boundaries of…

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      KICKSTARTER BASICS: GETTING A QUOTE
      • Eduardo BarafEduardo Baraf
      • EDO
      • INDIE
      • April 8, 2016
      • 0 Comments
      KICKSTARTER BASICS: GETTING A QUOTE

      So you’ve made a Game, so you want to do a Kickstarter, so you’ll need a Quote. This video gives a basic idea of what you’ll need to know to…

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      RETHINKING GRAPHIC DESIGN
      • Christian StrainChristian Strain
      • ART
      • BOARD
      • April 6, 2016
      • 0 Comments
      RETHINKING GRAPHIC DESIGN

      I’ve been a Graphic Designer for 14 years and a Boardgame Designer for almost 4 years. Most Boardgame Designers who are working towards a Kickstarter project have the attitude that…

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      GOOD GAMES – HARD CHOICES
      • Luke LaurieLuke Laurie
      • BOARDGAME
      • ENGINE BUILDING
      • April 4, 2016
      • 0 Comments
      GOOD GAMES – HARD CHOICES

      In this piece, I discuss creating decision points in games that create satisfying yet tough decisions for players, drawing from my experience working on The Manhattan Project: Energy Empire. I am…

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      1000+ WORDS
      • Guest AuthorGuest Author
      • BEARANOIA
      • BEYOND JUPITER
      • April 1, 2016
      • 0 Comments
      1000+ WORDS

      Continue reading

      Posts pagination

      1 … 16 17 18 … 50
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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