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    League of Gamemakers

    The Best Games Are Yet To Be Made

      Category Publishing

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      Q&A: PETER VAUGHAN – FROM KS TO BOARD GAME PROFESSIONAL
      • Eduardo BarafEduardo Baraf
      • EDO
      • KICKSTARTER
      • June 2, 2017
      • 0 Comments
      Q&A: PETER VAUGHAN – FROM KS TO BOARD GAME PROFESSIONAL

      Peter Vaughan is founding member of the League of Gamemakers, designer, Kickstarter creator, and currently the Director of Development at Breaking Games. We chat about the League, going from Kickstarter…

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      ANOTHER PERSPECTIVE ON BEING A PUBLISHER
      • Eduardo BarafEduardo Baraf
      • EDO
      • INDIE
      • May 13, 2017
      • 0 Comments
      ANOTHER PERSPECTIVE ON BEING A PUBLISHER

      Yesterday, Grant Rodiek – founder of Hyperbole Games – wrote an excellent article about his struggles as an indie board game publisher: “So, you want to be a tabletop publisher?” His…

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      MAXIMIZING A CON
      • Eduardo BarafEduardo Baraf
      • CON
      • CONVENTIONS
      • April 7, 2017
      • 0 Comments
      MAXIMIZING A CON

      It’s one thing to go to a Con to game; it’s a whole other thing to work a con for a KS or as a publisher. I provide some insight…

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      GOING TO GAMA
      • Eduardo BarafEduardo Baraf
      • EDO
      • GAMA
      • March 24, 2017
      • 0 Comments
      GOING TO GAMA

      Most Leaguers have been to game cons, but few have been to the GAMA Trade Show. I know I hadn’t been. Here are some quick thoughts from the show and…

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      KICKSTARTER BASICS: 3 DAYS TO LAUNCH!
      • Eduardo BarafEduardo Baraf
      • EDO
      • KICKSTARTER
      • August 19, 2016
      • 0 Comments
      KICKSTARTER BASICS: 3 DAYS TO LAUNCH!

      This is it! Your Kickstarter is launching in just 3 or 4 days. Are you ready? Have you double and triple checked everything? This video is meant to provide a…

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      CUTTHROAT KINGDOMS PART II: LANDING A CONTRACT
      • Guest AuthorGuest Author
      • ADVICE
      • AEG
      • August 16, 2016
      • 0 Comments
      CUTTHROAT KINGDOMS PART II: LANDING A CONTRACT

      Introduction by Luke Laurie At the League, we are fortunate that we get the opportunity to interact with so many interesting, creative people – and in many cases, assist them…

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      THE GAME THAT WON’T GET PUBLISHED
      • Scott CaputoScott Caputo
      • DESIGN LESSONS
      • JAY TUMMELSON
      • August 3, 2016
      • 0 Comments
      THE GAME THAT WON’T GET PUBLISHED

      I can still remember the exhilaration of hearing my game, Unearth, announced as the winner of the KublaCon Game Design Contest in May 2006. All of the contestants and our friends…

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      PRODUCT LEAD: RULES OF THUMB
      • Eduardo BarafEduardo Baraf
      • EDO
      • LEADERSHIP
      • July 29, 2016
      • 0 Comments
      PRODUCT LEAD: RULES OF THUMB

      Leading a game team is no easy job. There are countless moving parts, dynamic situations, and a gauntlet of challenges. Here are 10 concepts that have helped me be successful…

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      PATENTS, PROTECTIONS, AND BOARDGAMES – PART 1
      • Tom JollyTom Jolly
      • ADVICE
      • BOARD GAME
      • June 13, 2016
      • 0 Comments
      PATENTS, PROTECTIONS, AND BOARDGAMES – PART 1

      IN THE GAME INDUSTRY, COPYRIGHT, TRADEMARKS, AND PATENTS DON’T WORK. WE NEED SOMETHING ELSE. Recently, a federal court in Texas handed down a judgment that game mechanics aren’t covered by…

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      “ASK THE LEAGUE” – NAMING A GAME
      • Brad BrooksBrad Brooks
      • ASK THE LEAGUE
      • BOARD GAME
      • May 16, 2016
      • 0 Comments
      “ASK THE LEAGUE” – NAMING A GAME

      SETH: I think game titles are a bit of an art form. I like the title to convey the feel and spirit of the game, evoke the setting. A good…

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      Posts pagination

      1 2 3 4 … 7
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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