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The Best Games Are Yet To Be Made

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    League of Gamemakers

    The Best Games Are Yet To Be Made

      Category Musings

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      SO YOU WANT TO REVIEW GAMES…
      • Eduardo BarafEduardo Baraf
      • EDO
      • LEAGUE VIDEOS
      • August 26, 2016
      • 0 Comments
      SO YOU WANT TO REVIEW GAMES…

      So you want to review games. You want to be heard and bring your voice to the internets. Here is a basic overview of how you can take this on…

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      IS “REBOOT” ALIVE IN BOARD GAME DESIGNS?
      • Norv BrooksNorv Brooks
      • DESIGN DIARY
      • FRANCHISE
      • August 10, 2016
      • 0 Comments
      IS “REBOOT” ALIVE IN BOARD GAME DESIGNS?

      Currently in Television programing the “buzz word” is “Reboot”. The recent airing of a remake of the 1977 9 Emmy winning Roots by Executive Producer Mark Wolper son of the original Roots producer David…

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      WHY DO GAMEMAKERS GO TO GENCON?
      • Luke LaurieLuke Laurie
      • DESIGNERS
      • GAME CONVENTIONS
      • August 8, 2016
      • 0 Comments
      WHY DO GAMEMAKERS GO TO GENCON?

      Gencon 2016 has come and gone, and many, many members of the gamemaking community were there: designers, developers, publishers, illustrators, manufacturers, distributors, and retailers. What are your thoughts on Gencon?…

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      FRIDAY GAME BREAK: JUST THE NUMBERS
      • Jasmine DavisJasmine Davis
      • July 15, 2016
      • 0 Comments
      FRIDAY GAME BREAK: JUST THE NUMBERS

      It’s Friday! And nothing says Friday like a math problem! …okay, we’re just kidding. But it IS important for game designers to understand the math behind their games. A few…

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      BOARD GAMES’ UNSUNG HEROES
      • Eduardo BarafEduardo Baraf
      • CREDIT
      • DEVELOPERS
      • July 13, 2016
      • 0 Comments
      BOARD GAMES’ UNSUNG HEROES

      Board Game Developers and Graphic Designers are a huge, often unrecognized, part of what makes all the games we play great. In this video I spend time talking about what…

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      GIVING BOARD GAMES NEW MEMING
      • Luke LaurieLuke Laurie
      • ENGAGEMENT
      • FACEBOOK
      • July 11, 2016
      • 0 Comments
      GIVING BOARD GAMES NEW MEMING

      If you follow the League of Gamemakers at all on Facebook, you probably know that we work very hard to keep our followers engaged with a steady stream of content. This is really…

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      INDIE LESSONS: THEORY SOFT
      • Eduardo BarafEduardo Baraf
      • COLLABORATION
      • EDO
      • July 1, 2016
      • 0 Comments
      INDIE LESSONS: THEORY SOFT

      Every project, team, and organization I’ve worked on, with, or for has taught me one indie lesson or another. This video highlights three lessons I learned from starting and ending…

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      FRIDAY GAME BREAK: THEME VS. MECHANICS
      • Jasmine DavisJasmine Davis
      • BOARDGAMES
      • DEBATE
      • June 24, 2016
      • 0 Comments
      FRIDAY GAME BREAK: THEME VS. MECHANICS

      There are battles, and then there are BATTLES. And what bigger battle is there than mechanics vs. theme? Ask any game designer which is more important, and get ready to listen,…

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      THE BEST GAME I EVER DESIGNED
      • Scott CaputoScott Caputo
      • BEST GAMES ARE YET TO BE MADE
      • BOARD GAMES
      • June 20, 2016
      • 0 Comments
      THE BEST GAME I EVER DESIGNED

      When is a prototype good enough to be published? I would say it’s when you can make the argument that it’s the best game you ever designed. Yes, that’s right, the…

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      MY WORLD WAS FIRE AND BLOOD AND AWESOME
      • PETE BUTLERPETE BUTLER
      • CAR WARS
      • STEVE JACKSON GAMES
      • June 15, 2016
      • 0 Comments
      MY WORLD WAS FIRE AND BLOOD AND AWESOME

      It’s Friday night at the Hammer Downs, Detroit’s legendary high-flying autoduel arena. Two levels, four pairs of launch ramps, and twenty-thousand bloodthirsty fans eager to see us drive too fast…

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      Posts pagination

      1 2 3 4 … 11
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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