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    League of Gamemakers

    The Best Games Are Yet To Be Made

      Tag PROTOTYPES

      1. Home
      2. RISE OF TRIBES: THE PATH TO A BETTER GAME
      RISE OF TRIBES: THE PATH TO A BETTER GAME
      • Brad BrooksBrad Brooks
      • ACTION SELECTION
      • DESIGN LANDMARK
      • April 26, 2017
      • 0 Comments
      RISE OF TRIBES: THE PATH TO A BETTER GAME

      A little over a year ago I had an idea for an action selection mechanic using a queue of dice and designed a prehistoric civilization game around it, Rise of…

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      ARE YOUR PROTOTYPES GOOD ENOUGH?
      • Norv BrooksNorv Brooks
      • GAMES
      • PLAYTESTING
      • June 22, 2016
      • 0 Comments
      ARE YOUR PROTOTYPES GOOD ENOUGH?

      Building prototypes is time consuming, tedious, and often expensive. So, you might be wondering: How good does your prototype have to be? How much money should you be spending? And…

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      FEEDBACK FRENZY: HOW TO (GRACEFULLY!) OFFER YOUR THOUGHTS
      • Guest AuthorGuest Author
      • ADVICE
      • CONSTRUCTIVE CRITICISM
      • November 11, 2015
      • 0 Comments
      FEEDBACK FRENZY: HOW TO (GRACEFULLY!) OFFER YOUR THOUGHTS

      Guest post by Pete Butler-Davis. From Jasmine: As game designers, my husband Pete and I have been in a position to receive a LOT of feedback – some good, and some very,…

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      GRAPHIC DESIGN: PROTOTYPING PRIORITIES
      • Mark MajorMark Major
      • FOCUS
      • GRAPHIC DESIGN
      • August 3, 2015
      • 0 Comments
      GRAPHIC DESIGN: PROTOTYPING PRIORITIES

      Many people think of graphic design as making things look pretty, but it is far more than that, and is an important aspect of anything that someone has to look…

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      CELESTISPIEL 2015- PLAYTESTING AND GAME DESIGN IN CALIFORNIA
      • Luke LaurieLuke Laurie
      • CELESTISPIEL
      • CELSTICON
      • July 31, 2015
      • 0 Comments
      CELESTISPIEL 2015- PLAYTESTING AND GAME DESIGN IN CALIFORNIA

      Are you a game designer looking for more opportunities to test your games? Do you want to get meaningful feedback to make improvements to your games? Do you want to…

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      TIPS FOR CREATING PNPS
      • Guest AuthorGuest Author
      • FOXTROT GAMES
      • GAME COMPONENTS
      • June 10, 2015
      • 0 Comments
      TIPS FOR CREATING PNPS

      This article is reprinted with the permission from Foxtrot Games and originally appeared on the Foxtrot Games blog. Randy Hoyt shares his tips on PnPs – let’s all get make some prototypes and share them…

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      ORCCON EXPERIENCES
      • Brad BrooksBrad Brooks
      • CONCORDIA
      • CONVENTIONS
      • March 30, 2015
      • 0 Comments
      ORCCON EXPERIENCES

      Orccon is a regional convention held in Los Angeles on President’s Day weekend. Several league members were in attendance and we share their experiences here. Norv: I attended Orccon on Saturday…

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      • Designing (86)
      • Feature (43)
      • Gaming (48)
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      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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