At some point in time, every game designer who’s been around for awhile has to deal with non-disclosure agreements, either because he or she is…
About Stones of Fate Stones of Fate is a fast-paced memory and area-control game for 2-4 players. In the game, players put “Fate Stones” next…
In Part 1 of this series, I discussed the origins of analysis paralysis and five principles to keep in mind while designing. In this installment,…
— Analysis Paralysis On Wikipedia: “Analysis paralysis is an anti-pattern, the state of over-analyzing (or over-thinking) a situation so that a decision or action is…
My girlfriend has the most wonderful quality of bluntly stating observations about me that I, in my 35 years, have never noticed but cannot argue…
My Dad has been designing board games since before I was born. I have early memories of road rally games and bull fighting games. I…