Pacificon Protospiel

Pacificon Protospiel

http://bit.ly/PacificProto You’ve probably heard of Pacificon, one of the longest running West Coast Conventions, currently held in the Santa Clara Marriott Hotel over Labor Day…

Designing for the Four Types of Gamers

Designing for the Four Types of Gamers

In an earlier article about types of gamers, I introduced you to four personalities that, individually or in combination, do a pretty good job of…

One of You Is a Bear: A BEARanoia Design Diary

One of You Is a Bear: A BEARanoia Design Diary

My very first game, BEARanoia, is about to be released at Essen and I couldn’t be more excited. But for this design diary, I decided…

Stretch Goals, Who Needs ‘Em

Stretch Goals, Who Needs ‘Em

The next Kickstarter from Kraken Games, Flippin Monsters, will not feature any Stretch Goals. There’s been an overwhelming attitude lately among creators that Stretch Goals…

The Complete Kickstarter Checklist for Tabletop Games

The Complete Kickstarter Checklist for Tabletop Games

Tackling a kickstarter game can be a completely overwhelming experience. It’s a ton of work, and it involves many different steps to do it right….

It’s Been a Long Road – Stones of Fate’s Journey to your FLGS

It’s Been a Long Road – Stones of Fate’s Journey to your FLGS

We’ve finally reached the end of our journey, or is it just the beginning? Either way, Stones of Fate hit a major milestone this week…

Designing Five Tribes

Designing Five Tribes

One of the many benefits of being in the League of Gamemakers is talking with other designers. I asked designer, Bruno Cathala, if he’d like…

Events for Game Designers 2015

Events for Game Designers 2015

This post is a resource for designers and gamemakers looking for events to: You may find that many of these events occur annually or more…

Component First: A Design Challenge Part 3

Component First: A Design Challenge Part 3

Part 3 of a 3 part series on the DFWNN Design competition – perspectives from two League of Gamemakers design teams! Here’s a link to…

Component First: A Design Challenge Part 1

Component First: A Design Challenge Part 1

Part 1 of a 3 part series on the DFWNN Design competition – perspectives from two League of Gamemakers design teams! – Debate has been…

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