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    League of Gamemakers

    The Best Games Are Yet To Be Made

      All posts by Luke Laurie

      1. Home
      2. IN DEFENSE OF CUBES
      IN DEFENSE OF CUBES
      • Luke LaurieLuke Laurie
      • BITS
      • BOARDGAMES
      • January 20, 2016
      • 0 Comments
      IN DEFENSE OF CUBES

      Cubes get a bad rap in the boardgame community. They are often seen as unthematic, boring, and unoriginal. “Cube-pusher” is a derogatory term used to describe resource-heavy games that might…

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      STEAL THIS GAME IDEA!!
      • Luke LaurieLuke Laurie
      • BOARDGAMES
      • COLLABORATION
      • October 26, 2015
      • 0 Comments
      STEAL THIS GAME IDEA!!

      Almost a year ago, in November of 2014, I presented a piece entitled “Steal this Game Idea!” which became one of our most popular articles on the League of Gamemakers,…

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      HOW TO MAKE A CARDSTOCK PROTOTYPE GAMEBOARD
      • Luke LaurieLuke Laurie
      • BOARDGAME
      • DIY
      • October 12, 2015
      • 0 Comments
      HOW TO MAKE A CARDSTOCK PROTOTYPE GAMEBOARD

      You don’t actually need a board to make a gameboard. You can make a fully usable prototype board that will be good for dozens of playtests using only cardstock and…

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      GENCON 2015: NAME THAT DESIGNER!
      • Luke LaurieLuke Laurie
      • CONVENTIONS
      • DESIGNERS
      • August 24, 2015
      • 0 Comments
      GENCON 2015: NAME THAT DESIGNER!

      The League took a lot of photos at Gencon 2015. Let’s play a game! Rules: FIND AS MANY GAME DESIGNERS AND PUBLISHERS AS YOU CAN, AND POST THEIR NAMES IN…

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      CELESTISPIEL 2015- PLAYTESTING AND GAME DESIGN IN CALIFORNIA
      • Luke LaurieLuke Laurie
      • CELESTISPIEL
      • CELSTICON
      • July 31, 2015
      • 0 Comments
      CELESTISPIEL 2015- PLAYTESTING AND GAME DESIGN IN CALIFORNIA

      Are you a game designer looking for more opportunities to test your games? Do you want to get meaningful feedback to make improvements to your games? Do you want to…

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      THE COMPLETE KICKSTARTER CHECKLIST FOR TABLETOP GAMES
      • Luke LaurieLuke Laurie
      • CHECKLIST
      • KICKSTARTER
      • July 8, 2015
      • 0 Comments
      THE COMPLETE KICKSTARTER CHECKLIST FOR TABLETOP GAMES

      Tackling a kickstarter game can be a completely overwhelming experience. It’s a ton of work, and it involves many different steps to do it right. Have you ever wondered how…

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      HOW TO BUILD PROTOTYPES: CARDS, TILES, AND COUNTERS
      • Luke LaurieLuke Laurie
      • AGORA
      • BUILDING CARDS
      • June 24, 2015
      • 0 Comments
      HOW TO BUILD PROTOTYPES: CARDS, TILES, AND COUNTERS

      If you’re a game designer who’s been working at the craft for any length of time, you know that you are going to need to build a LOT of components…

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      SELL SHEETS FOR GAME DESIGNERS 101
      • Luke LaurieLuke Laurie
      • BOARD GAME
      • BOARD GAME DESIGN
      • June 22, 2015
      • 0 Comments
      SELL SHEETS FOR GAME DESIGNERS 101

      Having a good sell sheet can be a key part of getting your game picked up by a publisher. Sell sheets are useful for a variety of different situations: They…

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      SUMMER GAMING EXTRAVAGANZA ELEGANZA FABULOSA
      • Luke LaurieLuke Laurie
      • BOARDGAMES
      • CONTEST
      • June 8, 2015
      • 0 Comments
      SUMMER GAMING EXTRAVAGANZA ELEGANZA FABULOSA

      Summer is here: time again for sun, beaches, traveling, family time, and of course, GAMES! But why not spice up your summer gaming with a little summer meta-game? My good…

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      GO TO CONS!!! – CONNECTING AT CONVENTIONS LIKE KUBLA CON
      • Luke LaurieLuke Laurie
      • BOARDGAMES
      • COLLABORATION
      • May 29, 2015
      • 0 Comments
      GO TO CONS!!! – CONNECTING AT CONVENTIONS LIKE KUBLA CON

      Gamemaking, even if you self-publish, is not a solo endeavor. It takes relationships and collaboration to get your game signed, sealed, and delivered. Game conventions play a major role in…

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      Posts pagination

      1 2 3 … 5
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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