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    League of Gamemakers

    The Best Games Are Yet To Be Made

      Tag GAME MAKING

      1. Home
      2. THE PRICE IS RIGHT! VOLUME 2
      THE PRICE IS RIGHT! VOLUME 2
      • Jeff CorneliusJeff Cornelius
      • ADVICE
      • BOARD GAMES
      • May 2, 2016
      • 0 Comments
      THE PRICE IS RIGHT! VOLUME 2

      As we get prepared to launch Campaign Trail on Kickstarter tomorrow, I want to make sure that we offer the game at a fair price to everyone. So I decided to revisit The…

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      DESIGNING OUTSIDE YOURSELF
      • Mark MajorMark Major
      • ADVICE
      • DESIGN
      • April 20, 2016
      • 0 Comments
      DESIGNING OUTSIDE YOURSELF

      A good designer can make something they love shine. A great designer can make something they hate shine. Now, this doesn’t mean you should go around making things you hate…

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      TABLETOP TIPS 2015
      • adminadmin
      • ADVICE
      • COMMUNITY
      • November 23, 2015
      • 0 Comments
      TABLETOP TIPS 2015

      We asked some Leaguers what takeaway that they had in 2015 related to design or publishing, prototyping or playing games. Name one tip for gamemakers…   Jasmine: If you get…

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      TOP 3 TIPS FOR PREPPING PROTOTYPES FOR REVIEWERS
      • Jeff CorneliusJeff Cornelius
      • ADVICE
      • BOARD GAME REVIEWS
      • September 9, 2015
      • 0 Comments
      TOP 3 TIPS FOR PREPPING PROTOTYPES FOR REVIEWERS

      One of the most important parts of your Kickstarter preparation is sending your prototype out for review. A review is one of the best ways for potential backers to know…

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      IS RETHEMING CHEATING?
      • Jasmine DavisJasmine Davis
      • GAME DESIGN
      • GAME MAKING
      • September 7, 2015
      • 0 Comments
      IS RETHEMING CHEATING?

      Have you ever played a game but thought, “This would be so cool with X, Y, and Z mechanics” or “OMG THIS GAME NEEDS MERMAIDS”? Welcome to my world! When…

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      • Jasmine DavisJasmine Davis
      • ADVICE
      • BOARD GAMES
      • May 25, 2015
      • 0 Comments
      GRAPHIC DESIGN TIPS FOR SELL SHEETS: A SELL SHEET MAKEOVER PART 2

      Last week, we talked about why you want to avoid Giant Walls of Text, and I showed you my sell sheet redesign through three different iterations. This week, I enlisted the…

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      IT’S BEEN A LONG ROAD – STONES OF FATE’S JOURNEY TO YOUR FLGS
      • Jeff CorneliusJeff Cornelius
      • ADVICE
      • BOARD GAMES
      • May 22, 2015
      • 0 Comments
      IT’S BEEN A LONG ROAD – STONES OF FATE’S JOURNEY TO YOUR FLGS

      We’ve finally reached the end of our journey, or is it just the beginning? Either way, Stones of Fate hit a major milestone this week – it’s now available at…

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      GIANT WALLS OF TEXT & OTHER SELL SHEET MISTAKES: A SELL SHEET MAKEOVER
      • Jasmine DavisJasmine Davis
      • ADVICE
      • BOARD GAMES
      • May 18, 2015
      • 0 Comments
      GIANT WALLS OF TEXT & OTHER SELL SHEET MISTAKES: A SELL SHEET MAKEOVER

      I don’t claim to be an expert in graphic design. Far from it – learning Inkscape two summers ago took a lot of blood, sweat, and time. And of course…

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      ARE YOU PLAYING MIND GAMES WITH ME?
      • Jeff CorneliusJeff Cornelius
      • ADVICE
      • BOARD GAME
      • May 6, 2015
      • 0 Comments
      ARE YOU PLAYING MIND GAMES WITH ME?

      This past weekend, over 300 people converged on sunny San Diego for an entire weekend of gaming. This was Mensa Mind Games, an annual competition where members of the American Mensa organization…

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      KICKSTARTER HOMEWORK – LESSON 1: QUOTES AND SETTING PRICES
      • Jeff CorneliusJeff Cornelius
      • ADVICE
      • CAMPAIGN TRAIL
      • March 16, 2015
      • 0 Comments
      KICKSTARTER HOMEWORK – LESSON 1: QUOTES AND SETTING PRICES

      One of the first things to do when setting up a Kickstarter is to figure out how much it will cost you to actually fulfill said Kickstarter, or at the…

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      Posts pagination

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      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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