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The Best Games Are Yet To Be Made

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    League of Gamemakers

    The Best Games Are Yet To Be Made

      Feature

      VIRTUALLY ATTEND AN INDUSTRY CON – TABLETOP NETWORK 2018

      • By Peter Vaughan
      • June 6, 2018
      • 0 Comments
      • 3630 views
      Feature Musings

      HAPPY NEW YEAR – LEAGUE OF GAMEMAKERS 2018!

      • By Peter Vaughan
      • December 31, 2017
      • 0 Comments
      • 3797 views
      Designing

      Q&A: VINCENT DUTRAIT – ONE CANVAS AT A TIME

      • By Eduardo Baraf
      • December 27, 2017
      • 0 Comments
      • 3325 views
      Musings

      BOARD GAMING 2017: GAME & INDUSTRY TRENDS

      • By Eduardo Baraf
      • December 22, 2017
      • 0 Comments
      • 4549 views
      Gaming

      Q&A: JORDAN HAWKER: BOARD GAMING AND TWITCH

      • By Eduardo Baraf
      • December 20, 2017
      • 0 Comments
      • 3427 views
      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • By Eduardo Baraf
      • December 18, 2017
      • 0 Comments
      • 23002 views
      MAXIMIZING A PROTOSPIEL
      Prototyping
      MAXIMIZING A PROTOSPIEL
      • April 21, 2017
      ARE YOUR PROTOTYPES GOOD ENOUGH?
      Prototyping
      ARE YOUR PROTOTYPES GOOD ENOUGH?
      • June 22, 2016
      IN DEFENSE OF CUBES
      Prototyping
      IN DEFENSE OF CUBES
      • January 20, 2016
      FINDING BALANCE BEFORE PLAYTESTING
      Musings Playtesting
      FINDING BALANCE BEFORE PLAYTESTING
      • October 26, 2017
      DO DILIGENCE!
      Playtesting
      DO DILIGENCE!
      • January 11, 2017
      WHAT’S YOUR PUZZLE?
      Designing Mechanics Playtesting
      WHAT’S YOUR PUZZLE?
      • October 18, 2016
      Q&A: KIRK DENNISON – STAYING SCRAPPY
      • Eduardo BarafEduardo Baraf
      • EDO
      • INTERVIEW
      • November 20, 2017
      • 0 Comments
      Q&A: KIRK DENNISON – STAYING SCRAPPY

      Kirk Dennison is founder/owner of Piecekeeper Games. We discuss his indie journey with Flag Dash and the assortment of interesting projects he has taken on since then. Q&A: KIRK DENNISON

      Continue reading
      Q&A: BEBO – FROM POKÉMON TO NEW MEDIA
      • Eduardo BarafEduardo Baraf
      • BEBO
      • EDO
      • November 15, 2017
      • 0 Comments
      Q&A: BEBO – FROM POKÉMON TO NEW MEDIA

      Bebo found her love of games with Pokémon and then found her break into the industry helping out a different gaming conventions. Since then, she became the social media manager…

      Continue reading
      KICKSTARTER SPOTLIGHT: SIDE EFFECTS – PROGRESS REPORT
      • Eduardo BarafEduardo Baraf
      • EDO
      • KICKSTARTER
      • November 13, 2017
      • 0 Comments
      KICKSTARTER SPOTLIGHT: SIDE EFFECTS – PROGRESS REPORT

      In Kickstarter Spotlight: Progress Report I find kickstarter creators who are willing to talk about and dissect their projects 3-4 days after they have launched their campaign regardless – whether…

      Continue reading
      Q&A: WILLIAM BURGOS – HECHO EN MÉXICO
      • Eduardo BarafEduardo Baraf
      • EDO
      • INTERVIEW
      • November 10, 2017
      • 0 Comments
      Q&A: WILLIAM BURGOS – HECHO EN MÉXICO

      William Burgos is found/owner of Aether Tower, one of the first successful board game Kickstarter publishers on Mexico. Since that success, they’ve started a movement for Mexico Friendly shipping and…

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      Q&A: BEN ROSSET – PROJECT AND PUBLISHER MANAGEMENT
      • Eduardo BarafEduardo Baraf
      • EDO
      • INTERVIEW
      • November 6, 2017
      • 0 Comments
      Q&A: BEN ROSSET – PROJECT AND PUBLISHER MANAGEMENT

      Not only is Ben Rosset a designer of great games like Brew Crafters and Between Two Cities, he’s also a Sr. Project Manager for Panda Games Manufacturing. We talk design,…

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      GAME ARTISANS OF CANADA
      • Eduardo BarafEduardo Baraf
      • ART
      • DESIGN
      • November 3, 2017
      • 0 Comments
      GAME ARTISANS OF CANADA

      The Game Artisans of Canada is an incredible art and design organization based out of Canada. In this video I talk about the group, its structure, and many of the…

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      GAME ELEMENTS AND STRANGE RITUALS
      • Teale FristoeTeale Fristoe
      • BOARD GAMES
      • GAME DESIGN
      • November 2, 2017
      • 0 Comments
      GAME ELEMENTS AND STRANGE RITUALS

      Sometimes, games emerge from a designer’s mind fully formed and wonderful. Maybe they have some tiny issues here or there, but small tweaks will fix those problems. The initial vision…

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      Q&A: JASON KOTARSKI – 20 MINUTES OF FILLER
      • Eduardo BarafEduardo Baraf
      • EDO
      • GREEN COUCH GAMES
      • October 30, 2017
      • 0 Comments
      Q&A: JASON KOTARSKI – 20 MINUTES OF FILLER

      Jason Kotarski is founder/owner if Green Couch Games and easily one of the coolest guys I’ve had on my Q&A. We talk small games, Kickstarter, and making indie publishing work…

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      MY FIRST KICKSTARTER AS A GAME REVIEWER (CONTENT CREATOR)
      • Eduardo BarafEduardo Baraf
      • CONTENT CREATOR
      • EDO
      • October 27, 2017
      • 0 Comments
      MY FIRST KICKSTARTER AS A GAME REVIEWER (CONTENT CREATOR)

      Next week, I’m going to be attempting something totally new (for me). I’m going to have run a Kickstarter as a game reviewer for my Gaming with Edo Channel. This…

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      FINDING BALANCE BEFORE PLAYTESTING
      • Christian StrainChristian Strain
      • BALANCE
      • BOARDGAME
      • October 26, 2017
      • 0 Comments
      FINDING BALANCE BEFORE PLAYTESTING

      How do you know the value of a card, or resource in a game you’re designing? I see this question pop up from time to time, and it’s a good…

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      Posts pagination

      1 2 3 … 50
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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