Using Game Theory to Design Games
Technical

Using Game Theory to Design Games

Game theory is an interesting beast. Supposedly you can use it to solve any situation where intelligent people, given a number of strategies or decisions…

Top 10 Games Every Designer Should Play, PART 2
Feature

Top 10 Games Every Designer Should Play, PART 2

In this three part series, read about the League’s secret mission in coordination with Stonemaier Games to select the top 10 games every designer should…

How to Playtest – Part 1 “Set the Stage”
Playtesting

How to Playtest – Part 1 “Set the Stage”

Playtesting games can be fun, insightful, and productive. It can also be disappointing, frustrating, and uncomfortable. Worse still, sometimes, playtesting is simply a waste of…

Artificial Intelligence in Board Games
Mechanics

Artificial Intelligence in Board Games

Many of you will be thinking right now, “…but wait…isn’t artificial intelligence only used in computers?” Depends on your definition. AI, to me, is any…

Steal this Game Idea!

We game designers are creative people, often to the point that we have WAY too many ideas to be able to see them all become…

Graphic Design: Prototyping Priorities
Prototyping

Graphic Design: Prototyping Priorities

Many people think of graphic design as making things look pretty, but it is far more than that, and is an important aspect of anything…

Cutthroat Kingdoms Goes to Gen Con
Publishing

Cutthroat Kingdoms Goes to Gen Con

Introduction by Luke Laurie: I first met Bryan Merlonghi at Protospiel San Jose, held at the Santa Clara Game Kastle, where he was running packed…

Game Elements: Scoring
Mechanics

Game Elements: Scoring

Today I’d like to continue examining the basic elements of tabletop games by discussing scoring. In my last article, I discussed goals in games, and…

Five Great Game Mechanics

No matter how many games you play, there are always a handful of game mechanics that stick in your mind and keep coming back to…

How to Design Tie-Breakers
Designing

How to Design Tie-Breakers

There are many ways to win a game. Some are a race ending when one player wins by achieving a desired condition first (Euphoria, Settlers…

1 2 3 39 40