Cool Table, Rocket Cats in Space, The Candyman Can, Camp Friendship, BEARanoia… I’ve been designing games for the past three years – and some of…
When I’m not playing/designing games, I’m a comic artist (shameless plug: my comic Kickstarter is going on until May 16). Which means people love to…
The number of people who are willing to put in the effort to research rules online and figure out how to play your game is…
When I’m not writing for the Internet, I’m a professional Internet writer. (I just can’t get away.) Part of my everyday job involves doing outreach…
The Happy Mitten Games podcast has recently featured guests such as James Ernest, Darrell Louder of Unpub, Richard Bliss, Stronghold Games, Calliope Games, and more….
Luke Laurie recently sat down (digitally) to interview the prolific founder of Tasty Minstrel Games, Michael Mindes. The outcome: a wealth of gamemaking knowledge and…
Ryan Sanders (A.K.A. The Inquisitive Meeple) told me he was starting a new interview series about advice for people designing games or navigating the publishing…
Randy Hoyt found that great tweet and quoted it in the comment wall last August on Kelsey’s “One Tip” Kickstarter post-mortem, advocating outside feedback. Randy…
Guest post by Scott Caputo, who previously wrote the piece Stepping into the Big Leagues at Essen I have had the good fortune of getting…
Now that we are moving toward getting Stones of Fate out to retail stores, one thing on my mind has been “How do I set…