Skip to content
League of Gamemakers

The Best Games Are Yet To Be Made

    • HOME
    • AUTHORS
    • BLOG
    • OUR GAMES
    • KICKSTARTER CORNER
    • TOPICS
      • Designing
      • Feature
      • Gaming
      • Kickstarter
      • Mechanics
      • Musings
      • Playtesting
      • Prototyping
      • Publishing
      • Reviews
      • Technical
    • CONTACT
    • HOME
    • AUTHORS
    • BLOG
    • OUR GAMES
    • KICKSTARTER CORNER
    • TOPICS
      • Designing
      • Feature
      • Gaming
      • Kickstarter
      • Mechanics
      • Musings
      • Playtesting
      • Prototyping
      • Publishing
      • Reviews
      • Technical
    • CONTACT
    League of Gamemakers

    The Best Games Are Yet To Be Made

      All posts by Luke Laurie

      1. Home
      2. UNPUB PROTOSPIEL SAN JOSE 2015 – PHOTO REPORT
      UNPUB PROTOSPIEL SAN JOSE 2015 – PHOTO REPORT
      • Luke LaurieLuke Laurie
      • DESIGN CONTEST
      • GAME KASTLE
      • May 8, 2015
      • 0 Comments
      UNPUB PROTOSPIEL SAN JOSE 2015 – PHOTO REPORT

      What an amazing playtesting event! Holy smokes! There’s so much to say, but I’ll keep it short and let pictures (and videos) do most of the talking. Five Members of…

      Continue reading
      EVENTS FOR GAME DESIGNERS 2015
      • Luke LaurieLuke Laurie
      • BOARDGAMES
      • CELESTICON
      • March 23, 2015
      • 0 Comments
      EVENTS FOR GAME DESIGNERS 2015

      THIS POST IS A RESOURCE FOR DESIGNERS AND GAMEMAKERS LOOKING FOR EVENTS TO:   PLAYTEST GAMES IMPROVE DESIGN SKILLS MAKE CONNECTIONS IN THE INDUSTRY GET FACE TIME WITH PROSPECTIVE PUBLISHERS…

      Continue reading
      TEAM-BUILDING, TRANSPARENCY, AND TASTINESS – AN INTERVIEW WITH MICHAEL MINDES
      • Luke LaurieLuke Laurie
      • belfort
      • COMMUNICATION
      • February 20, 2015
      • 0 Comments
      TEAM-BUILDING, TRANSPARENCY, AND TASTINESS – AN INTERVIEW WITH MICHAEL MINDES

      Luke Laurie recently sat down (digitally) to interview the prolific founder of Tasty Minstrel Games, Michael Mindes. The outcome: a wealth of gamemaking knowledge and wisdom from a publisher who…

      Continue reading
      DESIGNING ACTION SELECTION MECHANICS – HENGES OF STONE, PART 1
      • Luke LaurieLuke Laurie
      • ACTION SELECTION
      • DESIGN
      • January 19, 2015
      • 0 Comments
      DESIGNING ACTION SELECTION MECHANICS – HENGES OF STONE, PART 1

      (This series will chronicle the design and development of Henges of Stone in conjunction with youtube videos, until the game is eventually published… or abandoned.) In spite of my previous…

      Continue reading
      NEW YEAR’S RESOLUTIONS FOR GAMEMAKERS
      • Luke LaurieLuke Laurie
      • BLOGGING
      • GAME DESIGN
      • January 9, 2015
      • 0 Comments
      NEW YEAR’S RESOLUTIONS FOR GAMEMAKERS

      HAPPY NEW YEAR FROM THE LEAGUE OF GAMEMAKERS!!! 2014 was a huge year for tabletop games, and huge year for the League of Gamemakers: We posted 150 articles on this site! …but…

      Continue reading
      STEAL THIS GAME IDEA!
      • Luke LaurieLuke Laurie
      • BOARDGAME
      • CREATIVITY
      • November 12, 2014
      • 0 Comments
      STEAL THIS GAME IDEA!

      We game designers are creative people, often to the point that we have WAY too many ideas to be able to see them all become reality. So, why not share…

      Continue reading
      HOW TO PLAYTEST – PART 1 “SET THE STAGE”
      • Luke LaurieLuke Laurie
      • BOARDGAMES
      • CARD GAMES
      • October 24, 2014
      • 0 Comments
      HOW TO PLAYTEST – PART 1 “SET THE STAGE”

      Playtesting games can be fun, insightful, and productive. It can also be disappointing, frustrating, and uncomfortable. Worse still, sometimes, playtesting is simply a waste of time. With the best games…

      Continue reading
      BALANCING FAMILY LIFE AND GAMING -PART 2: GAMING IS ABSOLUTELY FANTABULOUS
      • Luke LaurieLuke Laurie
      • BALANCE
      • BOARDGAMEGEEK
      • September 3, 2014
      • 0 Comments
      BALANCING FAMILY LIFE AND GAMING -PART 2: GAMING IS ABSOLUTELY FANTABULOUS

      Introduction by Luke Laurie: One of the keys to successfully balancing a gaming hobby or a career in game design is to include your kids in your gaming world. For…

      Continue reading
      MAKING CONVENTIONS BETTER FOR GAMEMAKERS – CELESTISPIEL
      • Luke LaurieLuke Laurie
      • CALIFORNIA
      • CELESTICON
      • August 22, 2014
      • 0 Comments
      MAKING CONVENTIONS BETTER FOR GAMEMAKERS – CELESTISPIEL

      Game conventions can serve many useful functions for gamemakers, but they infrequently offer dedicated space to one of the very foundations of the gaming industry: the playtesting of game prototypes.…

      Continue reading
      • Luke LaurieLuke Laurie
      • belfort
      • BOARDGAMES
      • August 6, 2014
      • 0 Comments
      HOW TO BUILD A SELL SHEET FOR YOUR GAME

      A good sell sheet can be a key part of getting your game picked up by a publisher. In this piece, I’ll discuss these topics: WHAT IS A SELL SHEET? WHEN DO…

      Continue reading

      Posts pagination

      1 2 3 4 5
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
      Copyright © 2025 League of Gamemakers | All Rights Reserved
      Back to Top