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    • TOPICS
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    • CONTACT
    League of Gamemakers

    The Best Games Are Yet To Be Made

      Tag PUBLISHING

      1. Home
      2. HOW TO BUILD A SELL SHEET FOR YOUR GAME
      • Luke LaurieLuke Laurie
      • belfort
      • BOARDGAMES
      • August 6, 2014
      • 0 Comments
      HOW TO BUILD A SELL SHEET FOR YOUR GAME

      A good sell sheet can be a key part of getting your game picked up by a publisher. In this piece, I’ll discuss these topics: WHAT IS A SELL SHEET? WHEN DO…

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      MECHANICS ARE MORE IMPORTANT THAN THEME
      • Luke LaurieLuke Laurie
      • BOARDGAMES
      • GAME DESIGN
      • June 16, 2014
      • 0 Comments
      MECHANICS ARE MORE IMPORTANT THAN THEME

      When talking non-RPG tabletop games, mechanics make the game. Mechanics ARE the game. Themes and components can enhance games and create more immersive experiences, but the core of a game is ultimately…

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      THE KEY TO GETTING PUBLISHED: PLAYING GAMES WITH STRANGERS
      • Christina MajorChristina Major
      • BOARD GAMES
      • CARDS AGAINST HUMANITY
      • May 28, 2014
      • 0 Comments
      THE KEY TO GETTING PUBLISHED: PLAYING GAMES WITH STRANGERS

      Jupiter Rescue, our cooperative robot game, met success in a big way. We had already received lots of great support from our playtesting groups, won The Game Crafter co-op challenge earlier in January…

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      HOW TO APPROACH A MANUFACTURER WITH YOUR GAME
      • Tom JollyTom Jolly
      • BOARDGAME
      • MANUFACTURING
      • May 12, 2014
      • 0 Comments
      HOW TO APPROACH A MANUFACTURER WITH YOUR GAME

      There are a few ways to go about getting your game to print. One is to make it yourself. This involves high financial risk, probable disappointment, and a huge investment…

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      PACKAGING YOUR GAME SO STORES CAN, Y’KNOW, SELL IT.
      • Christina MajorChristina Major
      • GRAPHIC DESIGN
      • PACKAGE DESIGN
      • April 30, 2014
      • 0 Comments
      PACKAGING YOUR GAME SO STORES CAN, Y’KNOW, SELL IT.

      Your game’s packaging may not matter too much in online sales or Kickstarter, but if you want to distribute to game stores, you need to be smart about it. It…

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      HOW LONG DOES IT TAKE TO PUBLISH A GAME, ANYWAY?
      • Jeff CorneliusJeff Cornelius
      • COSMIC WOMBAT GAMES
      • DESIGN
      • March 14, 2014
      • 0 Comments
      HOW LONG DOES IT TAKE TO PUBLISH A GAME, ANYWAY?

      So, you’ve thought of an idea for a board game and now you want to see it on your local game store’s shelf. It should just be a matter of…

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      AN INDIE PUBLISHER’S GUIDE TO BRAND GUIDELINES
      • Christina MajorChristina Major
      • BRANDING
      • PUBLISHING
      • January 27, 2014
      • 0 Comments
      AN INDIE PUBLISHER’S GUIDE TO BRAND GUIDELINES

      Branding is important for every company, no matter what you’re selling. But it gets especially tricky when you’re self-publishing your games and reaching out to potential customers with your brand.…

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      Posts pagination

      1 … 8 9
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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