Skip to content
League of Gamemakers

The Best Games Are Yet To Be Made

    • HOME
    • AUTHORS
    • BLOG
    • OUR GAMES
    • KICKSTARTER CORNER
    • TOPICS
      • Designing
      • Feature
      • Gaming
      • Kickstarter
      • Mechanics
      • Musings
      • Playtesting
      • Prototyping
      • Publishing
      • Reviews
      • Technical
    • CONTACT
    • HOME
    • AUTHORS
    • BLOG
    • OUR GAMES
    • KICKSTARTER CORNER
    • TOPICS
      • Designing
      • Feature
      • Gaming
      • Kickstarter
      • Mechanics
      • Musings
      • Playtesting
      • Prototyping
      • Publishing
      • Reviews
      • Technical
    • CONTACT
    League of Gamemakers

    The Best Games Are Yet To Be Made

      Tag PLAYTESTING

      1. Home
      2. EVENTS FOR GAME DESIGNERS 2015
      EVENTS FOR GAME DESIGNERS 2015
      • Luke LaurieLuke Laurie
      • BOARDGAMES
      • CELESTICON
      • March 23, 2015
      • 0 Comments
      EVENTS FOR GAME DESIGNERS 2015

      THIS POST IS A RESOURCE FOR DESIGNERS AND GAMEMAKERS LOOKING FOR EVENTS TO:   PLAYTEST GAMES IMPROVE DESIGN SKILLS MAKE CONNECTIONS IN THE INDUSTRY GET FACE TIME WITH PROSPECTIVE PUBLISHERS…

      Continue reading
      PUBLIC SPEAKING FOR THE GAME DESIGNER
      • Michael DomenyMichael Domeny
      • CAVEATS
      • DISTRACTIONS
      • March 13, 2015
      • 0 Comments
      PUBLIC SPEAKING FOR THE GAME DESIGNER

      If you want to get your game design out of your basement and into the real world, you will at some point need to speak to someone. Imagine these situations:…

      Continue reading
      PINTS AND PAWNS: PLAYTESTING WITH LONDON ON BOARD
      • Scott CaputoScott Caputo
      • BOARD GAME CLUBS
      • GAMES
      • March 6, 2015
      • 0 Comments
      PINTS AND PAWNS: PLAYTESTING WITH LONDON ON BOARD

      BACK IN 2012, I FOUND ONE OF THE HOLY GRAILS OF BOARD GAMING—THE PERFECT BOARD GAMING CLUB. I was in London on business when I did a search for board…

      Continue reading
      COMPONENT FIRST: A DESIGN CHALLENGE PART 3
      • Kelsey DomenyKelsey Domeny
      • BOARDGAMES
      • DFWNN GAME DESIGN COMPETITION
      • March 2, 2015
      • 0 Comments
      COMPONENT FIRST: A DESIGN CHALLENGE PART 3

      Part 3 of a 3 part series on the DFWNN Design competition – perspectives from two League of Gamemakers design teams! Here’s a link to Part 1 and Part 2. — The submissions…

      Continue reading
      COMPONENT FIRST: A DESIGN CHALLENGE PART 2
      • Kelsey DomenyKelsey Domeny
      • BALANCE
      • CIVILIZATION BUILDING
      • February 16, 2015
      • 0 Comments
      COMPONENT FIRST: A DESIGN CHALLENGE PART 2

      Part 2 of a 3 part series on the DFWNN Design competition – perspectives from two League of Gamemakers design teams! — We are two weeks into the DFW Nerd Night…

      Continue reading
      HOW TO PLAY TEST, PART 2 – GAME WRECKERS
      • Peter VaughanPeter Vaughan
      • ALPHA GAMER
      • ANALYSIS PARALYSIS
      • November 7, 2014
      • 0 Comments
      HOW TO PLAY TEST, PART 2 – GAME WRECKERS

      So a game or a play test went sour. But wait, was it the game or the players? Here are a couple categories of gamers who might take a game…

      Continue reading
      HOW TO PLAYTEST – PART 1 “SET THE STAGE”
      • Luke LaurieLuke Laurie
      • BOARDGAMES
      • CARD GAMES
      • October 24, 2014
      • 0 Comments
      HOW TO PLAYTEST – PART 1 “SET THE STAGE”

      Playtesting games can be fun, insightful, and productive. It can also be disappointing, frustrating, and uncomfortable. Worse still, sometimes, playtesting is simply a waste of time. With the best games…

      Continue reading
      DEAR DIARY: KEEPING A PLAYTEST JOURNAL
      • Michael DomenyMichael Domeny
      • ADVICE
      • DESIGN
      • October 15, 2014
      • 0 Comments
      DEAR DIARY: KEEPING A PLAYTEST JOURNAL

      Dear Diary, Among nerds, there are the board gamers. Among the board gamer nerds, there are board game designers. And among those nerds, you have the few, the proud, who,…

      Continue reading
      FLEXIBLE, NOT INDECISIVE
      • Norv BrooksNorv Brooks
      • BREAKING NEWS
      • DESIGN DIARY
      • October 6, 2014
      • 0 Comments
      FLEXIBLE, NOT INDECISIVE

      From the initial game design inspiration through the many stages of development, flexibility is needed to end up with a successful, fun and well designed game. IF YOU THINK YOUR INITIAL GAME…

      Continue reading
      MAKING CONVENTIONS BETTER FOR GAMEMAKERS – CELESTISPIEL
      • Luke LaurieLuke Laurie
      • CALIFORNIA
      • CELESTICON
      • August 22, 2014
      • 0 Comments
      MAKING CONVENTIONS BETTER FOR GAMEMAKERS – CELESTISPIEL

      Game conventions can serve many useful functions for gamemakers, but they infrequently offer dedicated space to one of the very foundations of the gaming industry: the playtesting of game prototypes.…

      Continue reading

      Posts pagination

      1 2 3 4
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
      Copyright © 2025 League of Gamemakers | All Rights Reserved
      Back to Top