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    League of Gamemakers

    The Best Games Are Yet To Be Made

      Tag COLLABORATION

      1. Home
      2. BUILDING GAMES TOGETHER: INTERVIEW WITH GAME DESIGNER SEN-FOONG LIM
      BUILDING GAMES TOGETHER: INTERVIEW WITH GAME DESIGNER SEN-FOONG LIM
      • Scott CaputoScott Caputo
      • AKROTIRI
      • belfort
      • November 2, 2016
      • 0 Comments
      BUILDING GAMES TOGETHER: INTERVIEW WITH GAME DESIGNER SEN-FOONG LIM

      Sen Foong Lim has been seriously designing board games since 2005 with over ten published games, two shelves of prototypes and 15 active projects to prove it. Sen typically designs…

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      TAKING AUDIO FEEDBACK
      • Teale FristoeTeale Fristoe
      • ADVICE
      • COLLABORATION
      • July 20, 2016
      • 0 Comments
      TAKING AUDIO FEEDBACK

      Today on the League we have a guest post from Franklin Kenter. By day, Franklin is a math professor, having earned himself a PhD in Mathematics at UC San Diego.…

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      INDIE LESSONS: THEORY SOFT
      • Eduardo BarafEduardo Baraf
      • COLLABORATION
      • EDO
      • July 1, 2016
      • 0 Comments
      INDIE LESSONS: THEORY SOFT

      Every project, team, and organization I’ve worked on, with, or for has taught me one indie lesson or another. This video highlights three lessons I learned from starting and ending…

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      HOW TO DECIDE IF YOU NEED A GAME DESIGN PARTNER
      • Jasmine DavisJasmine Davis
      • COLLABORATION
      • COOPERATION
      • May 23, 2016
      • 0 Comments
      HOW TO DECIDE IF YOU NEED A GAME DESIGN PARTNER

      When I first started designing games, my husband Pete and I were very intentional about saying, “These are your games, these are my games, and these are the games we…

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      PLAY IT FORWARD: GAMEMAKERS
      • Peter VaughanPeter Vaughan
      • BOARD GAMES
      • COLLABORATION
      • April 29, 2016
      • 0 Comments
      PLAY IT FORWARD: GAMEMAKERS

      I started a public Facebook group yesterday, Breaking Games Backstage. It’s been a fun time setting it up, and we’re off to a great start with lots of chat. I got…

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      INDIE LESSONS: WOLVERINE SOFT
      • Eduardo BarafEduardo Baraf
      • COLLABORATION
      • EDO
      • March 25, 2016
      • 0 Comments
      INDIE LESSONS: WOLVERINE SOFT

      Every project, team, and organization I’ve worked on, with, or for has taught me one indie lesson or another. This video highlights three lessons I learned over the four years…

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      NO, YOU DID NOT DESIGN A GAME LAST WEEK!
      • Seth JaffeeSeth Jaffee
      • COLLABORATION
      • CONCEPTS
      • November 16, 2015
      • 0 Comments
      NO, YOU DID NOT DESIGN A GAME LAST WEEK!

      “I DESIGNED A GAME LAST WEEK…” Ever hear an amateur designer say something like that? It seems like I’ve heard it a lot lately. Ever hear a professional designer say…

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      STEAL THIS GAME IDEA!!
      • Luke LaurieLuke Laurie
      • BOARDGAMES
      • COLLABORATION
      • October 26, 2015
      • 0 Comments
      STEAL THIS GAME IDEA!!

      Almost a year ago, in November of 2014, I presented a piece entitled “Steal this Game Idea!” which became one of our most popular articles on the League of Gamemakers,…

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      GO TO CONS!!! – CONNECTING AT CONVENTIONS LIKE KUBLA CON
      • Luke LaurieLuke Laurie
      • BOARDGAMES
      • COLLABORATION
      • May 29, 2015
      • 0 Comments
      GO TO CONS!!! – CONNECTING AT CONVENTIONS LIKE KUBLA CON

      Gamemaking, even if you self-publish, is not a solo endeavor. It takes relationships and collaboration to get your game signed, sealed, and delivered. Game conventions play a major role in…

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      DESIGNING OVER DISTANCE: MAKING TEAMWORK AWESOME
      • Guest AuthorGuest Author
      • COLLABORATION
      • FILE SHARING
      • April 29, 2015
      • 0 Comments
      DESIGNING OVER DISTANCE: MAKING TEAMWORK AWESOME

      Eduardo Baraf is a passionate game developer, founder of Pencil First Games and ally of the League. We noticed that Ed was in the Tabletop Deathmatch competition and one of the things that stood…

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      Posts pagination

      1 2
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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