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    League of Gamemakers

    The Best Games Are Yet To Be Made

      Tag BOARD GAMES

      1. Home
      2. THE TEST OF TIME: MECHANICS OF ANCIENT EGYPT
      THE TEST OF TIME: MECHANICS OF ANCIENT EGYPT
      • Norv BrooksNorv Brooks
      • ANCIENT EGYPT
      • BOARD GAMES
      • March 20, 2015
      • 0 Comments
      THE TEST OF TIME: MECHANICS OF ANCIENT EGYPT

      “That movie sure has stood the test of time!” I’m sure you have heard a statement using that phrase “stood the test of time”. IS THE PASSING OF TIME A…

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      SUBTEXT AND THE DANGERS OF DEFAULT DESIGN
      • Mark MajorMark Major
      • BOARD GAMES
      • DESIGN DEFAULTS
      • January 21, 2015
      • 0 Comments
      SUBTEXT AND THE DANGERS OF DEFAULT DESIGN

      WHAT IS DEFAULT DESIGN? Default design is a body of design choices, particularly thematic, that you don’t think about. You include them in your game design because they’re prevalent in other…

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      INSERT HOLIDAY BREAK HERE.
      • Peter VaughanPeter Vaughan
      • BOARD GAMES
      • GAME DESIGN
      • December 17, 2014
      • 0 Comments
      INSERT HOLIDAY BREAK HERE.

      Hi all, We’re in the thick of the holiday season now. Ugly sweater parties, fruitcakes, being devoured by Cthulhu. Oh wait, that last one might be a year-round thing. Speaking…

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      KICKSTARTER HOMEWORK – PART 1
      • Jeff CorneliusJeff Cornelius
      • ADVICE
      • BOARD GAMES
      • December 12, 2014
      • 0 Comments
      KICKSTARTER HOMEWORK – PART 1

      What should Kickstarter creators do to get ready to launch a campaign? Recently, I was participating in a Kickstarter seminar at a con with Teale Fristoe of Nothing Sacred Games. He…

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      HOLIDAY GAME WISHLIST
      • Peter VaughanPeter Vaughan
      • BLACK FRIDAY
      • BOARD GAMES
      • November 28, 2014
      • 0 Comments
      HOLIDAY GAME WISHLIST

      IT’S BLACK FRIDAY, WHY ARE YOU READING THIS? Aren’t you at the mall, shoved in like cattle among the aisles of Target trying to get a deal on a video…

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      TOP 10 WAYS FOR A GAMER TO SURVIVE THANKSGIVING
      • Kelsey DomenyKelsey Domeny
      • BOARD GAMES
      • BOREDOM
      • November 26, 2014
      • 0 Comments
      TOP 10 WAYS FOR A GAMER TO SURVIVE THANKSGIVING

      Don’t get me wrong, I love Thanksgiving. Nothing says “I’m so glad our forefathers stole this land” like gorging ourselves on a supply of food that could feed a small…

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      “ASK THE LEAGUE” – WHAT INTELLECTUAL PROPERTY WOULD YOU LIKE TO USE IN A GAME DESIGN?
      • Brad BrooksBrad Brooks
      • ASK THE LEAGUE
      • BOARD GAMES
      • November 21, 2014
      • 0 Comments
      “ASK THE LEAGUE” – WHAT INTELLECTUAL PROPERTY WOULD YOU LIKE TO USE IN A GAME DESIGN?

      NORV: The movie Westworld starring Yul Brynner. It’s an exotic amusement park where guests get to interact with androids in 3 different worlds – actually I only remember 2 of the worlds…

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      FOR THE LOVE OF PLAY
      • Kelsey DomenyKelsey Domeny
      • BOARD GAME
      • BOARD GAMES
      • November 10, 2014
      • 0 Comments
      FOR THE LOVE OF PLAY

      This article was inspired by a rather in depth discussion on the Card & Board Game Designers Guild on Facebook. The question posed by our own Luke Laurie was “What are the…

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      HOW TO PLAY TEST, PART 2 – GAME WRECKERS
      • Peter VaughanPeter Vaughan
      • ALPHA GAMER
      • ANALYSIS PARALYSIS
      • November 7, 2014
      • 0 Comments
      HOW TO PLAY TEST, PART 2 – GAME WRECKERS

      So a game or a play test went sour. But wait, was it the game or the players? Here are a couple categories of gamers who might take a game…

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      “ASK THE LEAGUE” – WHAT IS YOUR PERFECT HALLOWEEN GAME(S)?
      • Brad BrooksBrad Brooks
      • BETRAYAL
      • BOARD GAMES
      • October 31, 2014
      • 0 Comments
      “ASK THE LEAGUE” – WHAT IS YOUR PERFECT HALLOWEEN GAME(S)?

      As a game, Betrayal at House on the Hill has its issues (unbalanced scenarios, fiddliness, rules issues, etc.), but for that once a year Halloween game night this is the game. Suspense builds…

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      Posts pagination

      1 … 4 5 6
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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