No matter how many games you play, there are always a handful of game mechanics that stick in your mind and keep coming back to you as you game more and design more.

To introduce myself, I explain

five simple mechanics that impressed me this year:

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Eduardo Baraf is a game maker from Mountain View, California. He is married with two boys (5/8) and loves playing games with his family and friends at home. He owns Pencil First Games (Lift Off! Get me off this Planet, The Siblings Trouble, GemPacked Cards) and runs the YouTube channel: Edo’s Game Reviews. Professionally his career spans Video Games, Startups, and VR technology.

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  1. Scott Caputo on January 29, 2016

    Great opening video, Eduardo!

    • Norv Brooks on January 29, 2016

      I agree with Scott! I feel like the length & number of elements you covered in the video was good. Also, the selection of mechanics to feature was fresh & felt like new approaches. Keep up the good work.

  2. Eduardo Baraf Author on January 29, 2016

    Thanks Scott, Norv! The feedback and support is very much appreciated. More in the works!

  3. Frank Zazanis on January 29, 2016

    Great video, great games, great work

  4. Steven Davis on January 30, 2016

    Excellent discussion. I also collect game mechanics:

  5. B Dubya on March 3, 2016

    I was never familiar with how the Zatch Bell CCG worked, but i know from watching friends play it, that has a binder-as-spellbook, and has players dealing page-turns of damage. The current page you were on was your health.

    Might be worth looking into.

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