No matter how many games you play, there are always a handful of game mechanics that stick in your mind and keep coming back to you as you game more and design more.
To introduce myself, I explain
five simple mechanics that impressed me this year:
-
The Fate Die:Strife: Legacy of the Eternals
-
Dice Drafting: Biblios Dice
-
Multi-Trick Tricks: Birds of a Feather by fellow Leaguer Teale Fristoe!
-
Spell Book: Mage Wars: Academy
-
Single Action Play Cards: Concordia
The following two tabs change content below.
Eduardo Baraf is a game maker from Mountain View, California. He is married with two boys (5/8) and loves playing games with his family and friends at home. He owns Pencil First Games (Lift Off! Get me off this Planet, The Siblings Trouble, GemPacked Cards) and runs the YouTube channel: Edo’s Game Reviews. Professionally his career spans Video Games, Startups, and VR technology.
Latest posts by Eduardo Baraf (see all)
- Q&A: Vincent Dutrait – One Canvas at a Time – December 27, 2017
- Board Gaming 2017: Game & Industry Trends – December 22, 2017
- Q&A: Jordan Hawker: Board Gaming and Twitch – December 20, 2017
10 Readers Commented
Join discussionGreat opening video, Eduardo!
I agree with Scott! I feel like the length & number of elements you covered in the video was good. Also, the selection of mechanics to feature was fresh & felt like new approaches. Keep up the good work.
Thanks Scott, Norv! The feedback and support is very much appreciated. More in the works!
Great video, great games, great work
Grazie!
Excellent discussion. I also collect game mechanics:
https://www.pinterest.com/ceo1518/game-mechanics/
That is an awesome Pinterest board!
Thanks, I see you are also on the peninsula.
I was never familiar with how the Zatch Bell CCG worked, but i know from watching friends play it, that has a binder-as-spellbook, and has players dealing page-turns of damage. The current page you were on was your health.
Might be worth looking into.
Will do!