Skip to content
League of Gamemakers

The Best Games Are Yet To Be Made

    • HOME
    • AUTHORS
    • BLOG
    • OUR GAMES
    • KICKSTARTER CORNER
    • TOPICS
      • Designing
      • Feature
      • Gaming
      • Kickstarter
      • Mechanics
      • Musings
      • Playtesting
      • Prototyping
      • Publishing
      • Reviews
      • Technical
    • CONTACT
    • HOME
    • AUTHORS
    • BLOG
    • OUR GAMES
    • KICKSTARTER CORNER
    • TOPICS
      • Designing
      • Feature
      • Gaming
      • Kickstarter
      • Mechanics
      • Musings
      • Playtesting
      • Prototyping
      • Publishing
      • Reviews
      • Technical
    • CONTACT
    League of Gamemakers

    The Best Games Are Yet To Be Made

      All posts by Christian Strain

      1. Home
      2. REFLECTIONS #2: MICRO-GOALS
      REFLECTIONS #2: MICRO-GOALS
      • Christian StrainChristian Strain
      • ADVICE
      • ASKING FOR TROBILS
      • October 10, 2014
      • 0 Comments
      REFLECTIONS #2: MICRO-GOALS

      If you’re lucky enough to have had Kickstarter projects that fund in the first day or two, then you’ve never had to contend with the following problem: How do we, as…

      Continue reading
      REFLECTION #1: BACKERS FIRST
      • Christian StrainChristian Strain
      • ADD ONS
      • ADVICE
      • October 3, 2014
      • 0 Comments
      REFLECTION #1: BACKERS FIRST

      I’ve just completed a 35 day successful Kickstarter and my first pearl of wisdom to share; don’t run a 35 day Kickstarter. It’s a great deal more work than you would…

      Continue reading
      RANDOM PLACEMENT IN DESIGN
      • Christian StrainChristian Strain
      • 1. DECISION
      • 2. RANDOM
      • August 18, 2014
      • 0 Comments
      RANDOM PLACEMENT IN DESIGN

      Most boardgames have random elements. It could be something small like player order or available resources at setup. Where that random element is placed in a game could dramatically change…

      Continue reading
      TEACHING A GAME
      • Christian StrainChristian Strain
      • ASKING FOR TROBILS
      • BOARD GAME
      • July 28, 2014
      • 0 Comments
      TEACHING A GAME

      You know this game, inside and out. It’s easy to learn, but as you’re talking you see the wrinkle forming in between their eyes. Another’s eyebrow just arched up. They’re…

      Continue reading
      HOW VISITORS VIEW YOUR KICKSTARTER PAGE
      • Christian StrainChristian Strain
      • AUDIENCE
      • BOARDGAMEGEEK
      • July 9, 2014
      • 0 Comments
      HOW VISITORS VIEW YOUR KICKSTARTER PAGE

      I recently started a poll on BoardGameGeek asking how people looked at a Kickstarter page and what they thought was most important. At the moment of writing this, 184 people have answered…

      Continue reading
      10 MOVIES THAT SHOULD BE BOARD GAMES
      • Christian StrainChristian Strain
      • BOARD
      • BOARDGAMES
      • June 25, 2014
      • 0 Comments
      10 MOVIES THAT SHOULD BE BOARD GAMES

      Sometimes a movie has such a direct link to a board game mechanic or a unique theme, the idea jumps out at me immediately after watching it. Here’s 10 movies…

      Continue reading
      WHY IS IT SO ORANGE!!!
      • Christian StrainChristian Strain
      • ALL ORANGE
      • ASKING FOR TROBILS
      • May 26, 2014
      • 0 Comments
      WHY IS IT SO ORANGE!!!

      WOULD YOU HAVE BOUGHT OR EVEN TRIED THESE GAMES IF THEY WERE ALL ORANGE?   Maybe not. Maybe the art would have turned you off, but just think of the…

      Continue reading
      BROKEN BADLY: A “WHAT NOT TO DO” FOR A KICKSTARTER GAME
      • Christian StrainChristian Strain
      • EVIL INTENT
      • KICKSTARTER LESSONS
      • May 14, 2014
      • 0 Comments
      BROKEN BADLY: A “WHAT NOT TO DO” FOR A KICKSTARTER GAME

      Once upon a time there was a game called Evil Intent being funded on Kickstarter. Though the funding was successful, and though the printing went mostly well, there is a cautionary tale…

      Continue reading
      LIVING THE BOARD GAME!
      • Christian StrainChristian Strain
      • AMERICAN-STYLE
      • EURO-STYLE
      • March 19, 2014
      • 0 Comments
      LIVING THE BOARD GAME!

      Do you know what happens when you start designing a Euro-style game? You start to live one. Some Euro games have mechanics in them like worker-placement, resource management, possibly even…

      Continue reading
      BENEATH THE STONE
      • Christian StrainChristian Strain
      • BIG PICTURE
      • EVIL INTENT
      • February 3, 2014
      • 0 Comments
      BENEATH THE STONE

      I grew up an artist in a family of artist. I was the youngest; which means I had three other artist teaching me what they’ve learned. Imagine how surprised I…

      Continue reading

      Posts pagination

      1 2 3
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
      Copyright © 2025 League of Gamemakers | All Rights Reserved
      Back to Top