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    League of Gamemakers

    The Best Games Are Yet To Be Made

      All posts by Brad Brooks

      1. Home
      2. RISK LEGACY MARATHON
      RISK LEGACY MARATHON
      • Brad BrooksBrad Brooks
      • BALANCE
      • BOARD GAME REVIEWS
      • January 5, 2015
      • 0 Comments
      RISK LEGACY MARATHON

      RISK LEGACY IS A GAME THAT YOU PERMANENTLY CHANGE AS YOU PLAY IT The basic gameplay is Risk (amass armies and resolve combat with dice) but with a victory point ending condition that…

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      “ASK THE LEAGUE” – WHAT TOOLS DO YOU USE FOR GAME DESIGN?
      • Brad BrooksBrad Brooks
      • ANALOG TOOLS
      • ASK THE LEAGUE
      • December 5, 2014
      • 0 Comments
      “ASK THE LEAGUE” – WHAT TOOLS DO YOU USE FOR GAME DESIGN?

      What are the essential tools in the League members’ utility belts? Below are a few tips and tricks from members of the League of Gamemakers. Feel free to share your own…

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      “ASK THE LEAGUE” – WHAT INTELLECTUAL PROPERTY WOULD YOU LIKE TO USE IN A GAME DESIGN?
      • Brad BrooksBrad Brooks
      • ASK THE LEAGUE
      • BOARD GAMES
      • November 21, 2014
      • 0 Comments
      “ASK THE LEAGUE” – WHAT INTELLECTUAL PROPERTY WOULD YOU LIKE TO USE IN A GAME DESIGN?

      NORV: The movie Westworld starring Yul Brynner. It’s an exotic amusement park where guests get to interact with androids in 3 different worlds – actually I only remember 2 of the worlds…

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      “ASK THE LEAGUE” – WHAT IS YOUR PERFECT HALLOWEEN GAME(S)?
      • Brad BrooksBrad Brooks
      • BETRAYAL
      • BOARD GAMES
      • October 31, 2014
      • 0 Comments
      “ASK THE LEAGUE” – WHAT IS YOUR PERFECT HALLOWEEN GAME(S)?

      As a game, Betrayal at House on the Hill has its issues (unbalanced scenarios, fiddliness, rules issues, etc.), but for that once a year Halloween game night this is the game. Suspense builds…

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      “ASK THE LEAGUE” – WHAT’S ONE OF YOUR FAVORITE WORKS FROM ANOTHER DESIGNER AND WHY?
      • Brad BrooksBrad Brooks
      • AUCTION GAMES
      • COLD WAR GAMES
      • September 8, 2014
      • 0 Comments
      “ASK THE LEAGUE” – WHAT’S ONE OF YOUR FAVORITE WORKS FROM ANOTHER DESIGNER AND WHY?

      Find out what games from other designers the members of the League of Gamemakers admire. Tell us what your favorite game is below in the comments! KELSEY: I drool over Small World, designed…

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      “ASK THE LEAGUE” – SHOULD GAMES HAVE A CATCH-UP MECHANIC?
      • Brad BrooksBrad Brooks
      • ACCELERATED ENDING
      • ASK THE LEAGUE
      • August 15, 2014
      • 0 Comments
      “ASK THE LEAGUE” – SHOULD GAMES HAVE A CATCH-UP MECHANIC?

      What do you think about catch up mechanics? What catch up mechanics have you used? What kinds do you hate? Below are a few perspectives from members of the League of…

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      “ASK THE LEAGUE” – PLAY TEST SESSIONS
      • Brad BrooksBrad Brooks
      • ASK THE LEAGUE
      • FEEDBACK FORMS
      • June 11, 2014
      • 0 Comments
      “ASK THE LEAGUE” – PLAY TEST SESSIONS

      BRAD: For Letter Tycoon I’ve been recording the play length, scores, and which letter tiles were bought by each player. Comparing the scores and letter tile choices helps me see if any…

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      TRANSMOGRIFY YOUR MECHANICS
      • Brad BrooksBrad Brooks
      • CARD DECKS
      • DICE
      • April 11, 2014
      • 0 Comments
      TRANSMOGRIFY YOUR MECHANICS

      Sometimes when designing a game the mechanic that seems like an obvious fit is actually constraining you, preventing you from exploring interesting paths and alternatives. Let me illustrate with an example.…

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      VEGAS SHOWDOWN IS THE GREATEST GAME EVER!
      • Brad BrooksBrad Brooks
      • AUCTIONS
      • TACTICS
      • February 5, 2014
      • 0 Comments
      VEGAS SHOWDOWN IS THE GREATEST GAME EVER!

      The title of this article is hyperbole. I can’t see into the future so there’s no way for me to be certain that there won’t someday be a Vegas Showdown in…

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      WHY I DESIGN
      • Brad BrooksBrad Brooks
      • BOARD GAMES
      • D&D
      • January 13, 2014
      • 0 Comments
      WHY I DESIGN

      MY DAD HAS BEEN DESIGNING BOARD GAMES SINCE BEFORE I WAS BORN. I have early memories of road rally games and bull fighting games. I remember an ongoing quest of…

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      Posts pagination

      1 2
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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