“Ask the League” – What designer would you like to work with and why?

“Ask the League” – What designer would you like to work with and why?

Mike: Peter and I have shot ideas back and forth – we just need to get something together! I met Jason Kingsley earlier this year,…

“Ask the League” – What house rule, expansion or edition of a game is a “must-play” once introduced?

“Ask the League” – What house rule, expansion or edition of a game is a “must-play” once introduced?

Scott: House rule: For Las Vegas, I like the house rule that the total amount of money per casino goes up by $10k per round….

“Ask the League” – Naming a Game

“Ask the League” – Naming a Game

Seth: I think game titles are a bit of an art form. I like the title to convey the feel and spirit of the game,…

“Ask the League” Are 2 player only games economically viable?

“Ask the League” Are 2 player only games economically viable?

See what the members of the league say regarding design and publishing of these titles and share your own thoughts below in the comments! Christina:…

“Ask the League” – What Tools Do You Use For Game Design?

“Ask the League” – What Tools Do You Use For Game Design?

What are the essential tools in the League members’ utility belts? Below are a few tips and tricks from members of the League of Gamemakers….

“Ask the League” – What intellectual property would you like to use in a game design?

“Ask the League” – What intellectual property would you like to use in a game design?

Norv: The movie Westworld starring Yul Brynner. It’s an exotic amusement park where guests get to interact with androids in 3 different worlds – actually…

“Ask the League” – Should Games Have a Catch-up Mechanic?

“Ask the League” – Should Games Have a Catch-up Mechanic?

What do you think about catch up mechanics? What catch up mechanics have you used? What kinds do you hate? Below are a few perspectives…

“Ask the League” – Play test sessions

“Ask the League” – Play test sessions

Brad: For Letter Tycoon I’ve been recording the play length, scores, and which letter tiles were bought by each player. Comparing the scores and letter…