Q&A: Danny Devine and Steven Aramini
Designing

Q&A: Danny Devine and Steven Aramini

Danny Devine (Mob Town, Ghosts Love Candy, Topiary) and Steven Aramini (Yardmaster, Barker’s Row, Grove) are two Nevada based grass roots designers who have broken…

Q&A: Paul Peterson – Pitching Games at Origins
Publishing

Q&A: Paul Peterson – Pitching Games at Origins

Paul Peterson who designed for Wizards of the Coast, created hits like Guillotine and Smash Up, and worked in digital with Zynga and PopCap started…

Indie Lessons: Blue Fang Games
Musings

Indie Lessons: Blue Fang Games

Every project, team, and organization I’ve worked on, with, or for has taught me one indie lesson or another. This video highlights three lessons I…

Q&A: Randy Hoyt – A Developer’s Journey
Publishing

Q&A: Randy Hoyt – A Developer’s Journey

Randy Hoyt is founder and owner of Foxtrot Games. He started as a Designer/Publisher Kickstarter creator, but has since partnered with Renegade Games and found…

Dice or Cards
Designing

Dice or Cards

Randomness keeps games suspenseful while you’re playing them, and keeps them feeling fresh after repeat plays. Randomness is essential for many games. But there’s more…

Q&A: Peter Vaughan – From KS to Board Game Professional
Publishing

Q&A: Peter Vaughan – From KS to Board Game Professional

Peter Vaughan is founding member of the League of Gamemakers, designer, Kickstarter creator, and currently the Director of Development at Breaking Games. We chat about…

Q&A: Keith Matejka – Expansions, Reprints, and Roll Player
Kickstarter

Q&A: Keith Matejka – Expansions, Reprints, and Roll Player

Keith Matejka is designer and publisher (Thunderworks Games) of the critically acclaimed Roll Player and in the middle of a very successful expansion / reprint…

Another Perspective From a Game Maker
Designing

Another Perspective From a Game Maker

A few days ago, The Dice Tower (Tom, Sam, and Zee) posted their thoughts on numerous things designers need to stop: “Top 10 Things Designers…

Kickstarter Advanced: People You Can Hire
Kickstarter

Kickstarter Advanced: People You Can Hire

To design a game, run a Kickstarter, fulfill, and publish a game takes a ton of skills. For your first Kickstarter, you are probably doing…

Another Perspective on Being a Publisher
Publishing

Another Perspective on Being a Publisher

Yesterday, Grant Rodiek – founder of Hyperbole Games – wrote an excellent article about his struggles as an indie board game publisher: “So, you want…

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