Play Games!
Designing

Play Games!

Want to make great games? Play great games! This is a short reminder why it is so important. Play Games!

Games of Emotion: Interview with Game Designer, Matt Leacock
Feature

Games of Emotion: Interview with Game Designer, Matt Leacock

Matt Leacock is one of the rare individuals who has been able to fulfill his life-long dream of becoming a professional board game designer. Buoyed…

Indie Lessons: Tabula Digita
Musings

Indie Lessons: Tabula Digita

Every project, team, and organization I’ve worked on, with, or for has taught me one indie lesson or another. This video highlights three lessons I…

Tips for Designing Heavier Games
Mechanics

Tips for Designing Heavier Games

Lately, I have been working on two heavier designs. One is an upcoming release to come out at GenCon and the other is a new…

Kickstarter Basics: Creator Crash!
Kickstarter

Kickstarter Basics: Creator Crash!

Creator crash or creator burnout happens to a lot of people. After an intense, 30 day Kickstarter campaign it can be hard to find your…

Kickstarter Basics: Shipping from Home…
Kickstarter

Kickstarter Basics: Shipping from Home…

There are lots of options for fulfilling your Kickstarter, but many creators decide, or simply assume, that they will be fulfilling from home. There are…

Do Diligence!
Playtesting

Do Diligence!

When we playtest games, we tend to get a lot of suggestions from players. As designers, it’s our job to parse those comments and decide…

Kickstarter Basics: Marketing Solicitations
Kickstarter

Kickstarter Basics: Marketing Solicitations

As soon as you launch your first Kickstarter, you will become flooded with emails, messages, and solicitations from marketing and PR firms. Are they worth…

Kickstarter Advanced: Distribution and Retail
Kickstarter

Kickstarter Advanced: Distribution and Retail

Aldo Ghiozzi from Impressions ADV joins me to discuss Distribution and Retail options post Kickstarter. Have you thought through your post-fulfillment Kickstarter plans? Kickstarter Advanced:…

Indie Lessons: Mind Control Software
Musings

Indie Lessons: Mind Control Software

Every project, team, and organization I’ve worked on, with, or for has taught me one indie lesson or another. This video highlights three lessons I…

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