Another Perspective From a Game Maker
Designing

Another Perspective From a Game Maker

A few days ago, The Dice Tower (Tom, Sam, and Zee) posted their thoughts on numerous things designers need to stop: “Top 10 Things Designers…

Kickstarter Advanced: People You Can Hire
Kickstarter

Kickstarter Advanced: People You Can Hire

To design a game, run a Kickstarter, fulfill, and publish a game takes a ton of skills. For your first Kickstarter, you are probably doing…

Another Perspective on Being a Publisher
Publishing

Another Perspective on Being a Publisher

Yesterday, Grant Rodiek – founder of Hyperbole Games – wrote an excellent article about his struggles as an indie board game publisher: “So, you want…

Kickstarter Basics: Making a Video
Kickstarter

Kickstarter Basics: Making a Video

If you are making a Kickstarter, you are going to have to make a video. Two in fact: One to headline your campaign and one…

Rayguns and Rocketships
Kickstarter

Rayguns and Rocketships

Introduction by Luke Laurie Our regular readers may remember a feature in which guest author Bryan Merlonghi described his experience entering the tabletop game industry…

Rise of Tribes: The Path to a Better Game
Musings

Rise of Tribes: The Path to a Better Game

A little over a year ago I had an idea for an action selection mechanic using a queue of dice and designed a prehistoric civilization…

Maximizing a Protospiel
Prototyping

Maximizing a Protospiel

Protospiels are an incredible opportunity to refine you design and meet your local gaming community. Here is some advice on how to maximize your next…

Maximizing a Con
Publishing

Maximizing a Con

It’s one thing to go to a Con to game; it’s a whole other thing to work a con for a KS or as a…

Going to GAMA
Publishing

Going to GAMA

Most Leaguers have been to game cons, but few have been to the GAMA Trade Show. I know I hadn’t been. Here are some quick…

The Long Winding Journey of Whistle Stop
Musings

The Long Winding Journey of Whistle Stop

A couple weeks ago, Bezier Games, finally announced the publication of my game, Whistle Stop, a tile-laying, pick-up-and-deliver train game, which will be released at…

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