Going to GAMA
Publishing

Going to GAMA

Most Leaguers have been to game cons, but few have been to the GAMA Trade Show. I know I hadn’t been. Here are some quick…

The Long Winding Journey of Whistle Stop
Musings

The Long Winding Journey of Whistle Stop

A couple weeks ago, Bezier Games, finally announced the publication of my game, Whistle Stop, a tile-laying, pick-up-and-deliver train game, which will be released at…

Pitching your game by Video – BostonFIG
Feature

Pitching your game by Video – BostonFIG

Guest author Tim Blank is a game designer from Boston, MA. He is the Vice President for the Boston Festival of Indie Games, New England’s…

Mechanical Cousins
Mechanics

Mechanical Cousins

Seth Johnson stops by and we talk about Mechanical Cousins. Different games based around very similar mechanics producing different dynamics and aesthetics. Mechanical Cousins

Cannibalizing Mechanics
Designing

Cannibalizing Mechanics

If you’ve played Pandemic, you know how great the infection deck mechanic is: after an outbreak, the discard pile is shuffled and put on top…

Mr. Board Games: Interview with Dale Yu, Editor, Reviewer, Designer and Developer
Feature

Mr. Board Games: Interview with Dale Yu, Editor, Reviewer, Designer and Developer

Maybe no one in the board game industry has worn as many different hats as Dale Yu. He is the Editor in Chief of OpinionatedGamers.com,…

Kick-restarters
Kickstarter

Kick-restarters

Four years ago, I put Corporate America up on Kickstarter. Like many first time creators, I made a lot of mistakes: the overall goal was…

Play Games!
Designing

Play Games!

Want to make great games? Play great games! This is a short reminder why it is so important. Play Games!

Games of Emotion: Interview with Game Designer, Matt Leacock
Feature

Games of Emotion: Interview with Game Designer, Matt Leacock

Matt Leacock is one of the rare individuals who has been able to fulfill his life-long dream of becoming a professional board game designer. Buoyed…

Indie Lessons: Tabula Digita
Musings

Indie Lessons: Tabula Digita

Every project, team, and organization I’ve worked on, with, or for has taught me one indie lesson or another. This video highlights three lessons I…

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