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    League of Gamemakers

    The Best Games Are Yet To Be Made

      Tag PUBLISHING

      1. Home
      2. “ASK THE LEAGUE” – NAMING A GAME
      “ASK THE LEAGUE” – NAMING A GAME
      • Brad BrooksBrad Brooks
      • ASK THE LEAGUE
      • BOARD GAME
      • May 16, 2016
      • 0 Comments
      “ASK THE LEAGUE” – NAMING A GAME

      SETH: I think game titles are a bit of an art form. I like the title to convey the feel and spirit of the game, evoke the setting. A good…

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      THE PRICE IS RIGHT! VOLUME 2
      • Jeff CorneliusJeff Cornelius
      • ADVICE
      • BOARD GAMES
      • May 2, 2016
      • 0 Comments
      THE PRICE IS RIGHT! VOLUME 2

      As we get prepared to launch Campaign Trail on Kickstarter tomorrow, I want to make sure that we offer the game at a fair price to everyone. So I decided to revisit The…

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      KICKSTARTER BASICS: GETTING A REVIEW
      • Eduardo BarafEduardo Baraf
      • EDO
      • INDIE
      • April 22, 2016
      • 0 Comments
      KICKSTARTER BASICS: GETTING A REVIEW

      Do you need a review for your Kickstarter? Absolutely, you do! This video gives a basic idea of what you’ll need to know to prep for reviews and get them.…

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      KICKSTARTER BASICS: GETTING A QUOTE
      • Eduardo BarafEduardo Baraf
      • EDO
      • INDIE
      • April 8, 2016
      • 0 Comments
      KICKSTARTER BASICS: GETTING A QUOTE

      So you’ve made a Game, so you want to do a Kickstarter, so you’ll need a Quote. This video gives a basic idea of what you’ll need to know to…

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      HOW TO DESIGN A WORKER PLACEMENT GAME PART 4: ENERGY EMPIRE
      • Luke LaurieLuke Laurie
      • KICKSTARTER
      • MINION GAMES
      • March 9, 2016
      • 0 Comments
      HOW TO DESIGN A WORKER PLACEMENT GAME PART 4: ENERGY EMPIRE

      Two years ago, in April of 2014, I started this series on the League of Gamemakers. At the time, I had already begun the game that would eventually become The Manhattan Project: Energy…

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      EMBRACING THEMATIC DESIGN OR: HOW I LEARNED TO STOP HATING AND LOVE THE STORY
      • Jeff CorneliusJeff Cornelius
      • BOARD GAMES
      • COSMIC WOMBAT GAMES
      • February 22, 2016
      • 0 Comments
      EMBRACING THEMATIC DESIGN OR: HOW I LEARNED TO STOP HATING AND LOVE THE STORY

      I HAVE ALWAYS BEEN A LOVER OF MECHANICS. For as long as I can remember, I have felt the pull of new and exciting ways to take actions, of intricate…

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      GO TO CONS! DUNDRACON PROTOSPIEL #1
      • Luke LaurieLuke Laurie
      • DESIGN
      • DUNDRACON
      • February 19, 2016
      • 0 Comments
      GO TO CONS! DUNDRACON PROTOSPIEL #1

      Gamemaking, even if you self-publish, is not a solo endeavor. It takes relationships and collaboration to get your game signed, sealed, and delivered. Game conventions play a major role in…

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      4 TIPS FOR FINDING THE PERFECT BOARD GAME ARTIST
      • Guest AuthorGuest Author
      • ART ASSETS
      • BETH SOBEL
      • February 17, 2016
      • 0 Comments
      4 TIPS FOR FINDING THE PERFECT BOARD GAME ARTIST

      Guest post by Beth Sobel. From Christina: I have had the immense pleasure of working a bit with Beth’s illustration on Lanterns: The Harvest Festival. Below, she discusses making that first step toward…

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      WINTER SECRETS 2015
      • adminadmin
      • BOARD GAMES
      • DESIGNING
      • December 1, 2015
      • 0 Comments
      WINTER SECRETS 2015

      Our agents are deep undercover (or under covers?) for the Winter season, but we couldn’t resist a bit of fun in December. As your ‘not-so-secret’ blog into the world of…

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      NO, YOU DID NOT DESIGN A GAME LAST WEEK!
      • Seth JaffeeSeth Jaffee
      • COLLABORATION
      • CONCEPTS
      • November 16, 2015
      • 0 Comments
      NO, YOU DID NOT DESIGN A GAME LAST WEEK!

      “I DESIGNED A GAME LAST WEEK…” Ever hear an amateur designer say something like that? It seems like I’ve heard it a lot lately. Ever hear a professional designer say…

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      Posts pagination

      1 … 4 5 6 … 9
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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