James Ernest explains the basics of probability theory as it applies to game design, using examples from casino games and tabletop games. This article is…
Brad: For Letter Tycoon I’ve been recording the play length, scores, and which letter tiles were bought by each player. Comparing the scores and letter…
Meeting in an undisclosed location, deep in California’s wine country, three members of the League of Gamemakers joined forces to do a rigorous playtest of…