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    League of Gamemakers

    The Best Games Are Yet To Be Made

      All posts by Norv Brooks

      1. Home
      2. SIMULATION TO EURO – REBOOT PART II
      SIMULATION TO EURO – REBOOT PART II
      • Norv BrooksNorv Brooks
      • AVALON HILL
      • DESIGN
      • October 12, 2016
      • 0 Comments
      SIMULATION TO EURO – REBOOT PART II

      At the end of my recent article “Is “Reboot” Alive in Board Game Design?“, I mentioned a current design project on my table, which is inspired by an Avalon Hill…

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      IS “REBOOT” ALIVE IN BOARD GAME DESIGNS?
      • Norv BrooksNorv Brooks
      • DESIGN DIARY
      • FRANCHISE
      • August 10, 2016
      • 0 Comments
      IS “REBOOT” ALIVE IN BOARD GAME DESIGNS?

      Currently in Television programing the “buzz word” is “Reboot”. The recent airing of a remake of the 1977 9 Emmy winning Roots by Executive Producer Mark Wolper son of the original Roots producer David…

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      ARE YOUR PROTOTYPES GOOD ENOUGH?
      • Norv BrooksNorv Brooks
      • GAMES
      • PLAYTESTING
      • June 22, 2016
      • 0 Comments
      ARE YOUR PROTOTYPES GOOD ENOUGH?

      Building prototypes is time consuming, tedious, and often expensive. So, you might be wondering: How good does your prototype have to be? How much money should you be spending? And…

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      SOCIAL AWARENESS IN GAME DESIGN
      • Norv BrooksNorv Brooks
      • BOARD GAMES
      • BRENDA ROMERO
      • May 11, 2016
      • 0 Comments
      SOCIAL AWARENESS IN GAME DESIGN

      Recently my wife and I watched a movie entitled “The Watsons Go To Birmingham” In this movie the family lives in Flint, Michigan and all but the mother are native…

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      BEFORE MONOPOLY
      • Norv BrooksNorv Brooks
      • CHECKERS
      • CHESS
      • September 25, 2015
      • 0 Comments
      BEFORE MONOPOLY

      Recently the League posted Why I Hated Settlers of Catan (and Why We Should All Stop Hating Monopoly). The premise for Stop Hating Monopoly was that it is a well known…

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      “ASK THE LEAGUE” ARE 2 PLAYER ONLY GAMES ECONOMICALLY VIABLE?
      • Norv BrooksNorv Brooks
      • 2 PLAYER
      • ASK THE LEAGUE
      • April 24, 2015
      • 0 Comments
      “ASK THE LEAGUE” ARE 2 PLAYER ONLY GAMES ECONOMICALLY VIABLE?

      See what the members of the league say regarding design and publishing of these titles and share your own thoughts below in the comments! CHRISTINA: Before we found other gamers,…

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      THE TEST OF TIME: MECHANICS OF ANCIENT EGYPT
      • Norv BrooksNorv Brooks
      • ANCIENT EGYPT
      • BOARD GAMES
      • March 20, 2015
      • 0 Comments
      THE TEST OF TIME: MECHANICS OF ANCIENT EGYPT

      “That movie sure has stood the test of time!” I’m sure you have heard a statement using that phrase “stood the test of time”. IS THE PASSING OF TIME A…

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      A VOICE FROM SWEDEN WITH A SOCAL CONNECTION
      • Norv BrooksNorv Brooks
      • December 15, 2014
      • 0 Comments
      A VOICE FROM SWEDEN WITH A SOCAL CONNECTION

      Through the technology of the internet, the League was able to interview Martin Hagvall a game designer and a faculty member of the University of Skövde in Sweden teaching Game Design.…

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      FLEXIBLE, NOT INDECISIVE
      • Norv BrooksNorv Brooks
      • BREAKING NEWS
      • DESIGN DIARY
      • October 6, 2014
      • 0 Comments
      FLEXIBLE, NOT INDECISIVE

      From the initial game design inspiration through the many stages of development, flexibility is needed to end up with a successful, fun and well designed game. IF YOU THINK YOUR INITIAL GAME…

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      STARTING AND GROWING SOCALPLAYTESTING YAHOO GROUP
      • Norv BrooksNorv Brooks
      • CONSISTENCY
      • GAME DESIGN GROUPS
      • June 18, 2014
      • 0 Comments
      STARTING AND GROWING SOCALPLAYTESTING YAHOO GROUP

      The SoCalPlaytesting Yahoo group currently has a membership of 126 of which approximately 20 to 25 members meet regularly a least once a month and sometimes twice a month. The group…

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      Posts pagination

      1 2
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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