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    League of Gamemakers

    The Best Games Are Yet To Be Made

      All posts by Jeff Cornelius

      1. Home
      2. HOW TO DESIGN TIE-BREAKERS
      HOW TO DESIGN TIE-BREAKERS
      • Jeff CorneliusJeff Cornelius
      • ADVICE
      • DESIGN
      • September 12, 2016
      • 0 Comments
      HOW TO DESIGN TIE-BREAKERS

      There are many ways to win a game. Some are a race ending when one player wins by achieving a desired condition first (Euphoria, Settlers of Catan). Some end with a…

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      WHERE IN GEN CON IS THE LEAGUE OF GAMEMAKERS – 2016 EDITION
      • Jeff CorneliusJeff Cornelius
      • August 1, 2016
      • 0 Comments
      WHERE IN GEN CON IS THE LEAGUE OF GAMEMAKERS – 2016 EDITION

      This year’s Gen Con promises to be a lot of fun yet again. Our very own JR Honeycut is once again hosting the Nerd Night for Charity, Breaking Games will have live game…

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      IT’S OK TO PLAY WITH YOURSELF: DESIGNING SOLO RULES
      • Jeff CorneliusJeff Cornelius
      • BOARD GAMES
      • COSMIC WOMBAT GAMES
      • May 30, 2016
      • 0 Comments
      IT’S OK TO PLAY WITH YOURSELF: DESIGNING SOLO RULES

      What do you do when your gaming group can’t get together and your family is busy with other endevours? You play with yourself of course! One of the most requested…

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      THE PRICE IS RIGHT! VOLUME 2
      • Jeff CorneliusJeff Cornelius
      • ADVICE
      • BOARD GAMES
      • May 2, 2016
      • 0 Comments
      THE PRICE IS RIGHT! VOLUME 2

      As we get prepared to launch Campaign Trail on Kickstarter tomorrow, I want to make sure that we offer the game at a fair price to everyone. So I decided to revisit The…

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      KING OF TOKYO: A CALIFORNIA GAMER IN A JAPANESE COURT
      • Jeff CorneliusJeff Cornelius
      • BOARDGAMES
      • GAME STORES
      • March 28, 2016
      • 0 Comments
      KING OF TOKYO: A CALIFORNIA GAMER IN A JAPANESE COURT

      Recently I had the opportunity to visit Japan for my day job. This was my first trip outside the US and I was a little nervous. I have to say…

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      EMBRACING THEMATIC DESIGN OR: HOW I LEARNED TO STOP HATING AND LOVE THE STORY
      • Jeff CorneliusJeff Cornelius
      • BOARD GAMES
      • COSMIC WOMBAT GAMES
      • February 22, 2016
      • 0 Comments
      EMBRACING THEMATIC DESIGN OR: HOW I LEARNED TO STOP HATING AND LOVE THE STORY

      I HAVE ALWAYS BEEN A LOVER OF MECHANICS. For as long as I can remember, I have felt the pull of new and exciting ways to take actions, of intricate…

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      THESE GAMES AREN’T GOING TO SHIP THEMSELVES!
      • Jeff CorneliusJeff Cornelius
      • ADVICE
      • COSMIC WOMBAT GAMES
      • September 25, 2015
      • 0 Comments
      THESE GAMES AREN’T GOING TO SHIP THEMSELVES!

      UPDATE: CAMPAIGN TRAIL IS NOW LIVE ON KICKSTARTER! As a Kickstarter creator, one of the most difficult and expensive parts of the project you will encounter is reward shipping and fulfillment.…

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      ON THE CAMPAIGN TRAIL WITH CAMPAIGN TRAIL
      • Jeff CorneliusJeff Cornelius
      • BOARD GAMES
      • COSMIC WOMBAT GAMES
      • September 16, 2015
      • 0 Comments
      ON THE CAMPAIGN TRAIL WITH CAMPAIGN TRAIL

      I’ve talked a lot recently about Campaign Trail, our design process, our Kickstarter tips and advice, but today (on the day we launch our Kickstarter campaign) I wanted to share…

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      TOP 3 TIPS FOR PREPPING PROTOTYPES FOR REVIEWERS
      • Jeff CorneliusJeff Cornelius
      • ADVICE
      • BOARD GAME REVIEWS
      • September 9, 2015
      • 0 Comments
      TOP 3 TIPS FOR PREPPING PROTOTYPES FOR REVIEWERS

      One of the most important parts of your Kickstarter preparation is sending your prototype out for review. A review is one of the best ways for potential backers to know…

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      ASYMMETRICAL DESIGN IS YOUR RUNNING MATE
      • Jeff CorneliusJeff Cornelius
      • BALANCE
      • COSMIC WOMBAT GAMES
      • August 26, 2015
      • 0 Comments
      ASYMMETRICAL DESIGN IS YOUR RUNNING MATE

      “I WANT TO LET YOU KNOW THAT I AM IN AWE OF HOW WELL YOU’VE MANAGED TO BALANCE THIS GAME! YOU’VE DONE SOMETHING TREMENDOUS WITH THIS ONE. GREAT JOB!” This…

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      Posts pagination

      1 2 3
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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