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    • HOME
    • AUTHORS
    • BLOG
    • OUR GAMES
    • KICKSTARTER CORNER
    • TOPICS
      • Designing
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      • Playtesting
      • Prototyping
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    • CONTACT
    League of Gamemakers

    The Best Games Are Yet To Be Made

      All posts by Jasmine Davis

      1. Home
      2. DIY BOARD GAME DESIGN JAM
      DIY BOARD GAME DESIGN JAM
      • Jasmine DavisJasmine Davis
      • BOARD GAME DESIGN
      • BOARD GAME JAM
      • August 7, 2015
      • 0 Comments
      DIY BOARD GAME DESIGN JAM

      I love a good game jam. These mini-competitions are among my favorite things to do. Game Chef, the DFW Nerd Night game design contest, the Tabletop Deathmatch…give me a design competition and I’m…

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      SO YOU #GENCANT? BUILD YOUR OWN CON!
      • Jasmine DavisJasmine Davis
      • BOARD GAME HOUR
      • CONVENTIONS
      • July 20, 2015
      • 0 Comments
      SO YOU #GENCANT? BUILD YOUR OWN CON!

      It’s one thing when you have to skip game night or sit out of a fun RPG campaign. It’s quite another when you can’t make it to a convention. Not…

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      • Jasmine DavisJasmine Davis
      • ADVICE
      • BOARD GAMES
      • May 25, 2015
      • 0 Comments
      GRAPHIC DESIGN TIPS FOR SELL SHEETS: A SELL SHEET MAKEOVER PART 2

      Last week, we talked about why you want to avoid Giant Walls of Text, and I showed you my sell sheet redesign through three different iterations. This week, I enlisted the…

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      GIANT WALLS OF TEXT & OTHER SELL SHEET MISTAKES: A SELL SHEET MAKEOVER
      • Jasmine DavisJasmine Davis
      • ADVICE
      • BOARD GAMES
      • May 18, 2015
      • 0 Comments
      GIANT WALLS OF TEXT & OTHER SELL SHEET MISTAKES: A SELL SHEET MAKEOVER

      I don’t claim to be an expert in graphic design. Far from it – learning Inkscape two summers ago took a lot of blood, sweat, and time. And of course…

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      PUBLISH, PITCH, OR GET OFF THE POT
      • Jasmine DavisJasmine Davis
      • ADVICE
      • CROWDFUNDING
      • May 11, 2015
      • 0 Comments
      PUBLISH, PITCH, OR GET OFF THE POT

      Cool Table, Rocket Cats in Space, The Candyman Can, Camp Friendship, BEARanoia… I’ve been designing games for the past three years – and some of them are even pretty good. But I have yet…

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      A TINY EPIC INTERVIEW WITH MICHAEL COE
      • Jasmine DavisJasmine Davis
      • DESIGNING
      • GAMELYN GAMES
      • March 18, 2015
      • 0 Comments
      A TINY EPIC INTERVIEW WITH MICHAEL COE

      Some people think actors are awesome. Others swoon over singers. Not me. My fangirl side rarely comes out, but when it does, it’s for extremely talented people in the game…

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      A PR PERSPECTIVE ON REACHING OUT TO REVIEWERS
      • Jasmine DavisJasmine Davis
      • ADVICE
      • BLOGGING
      • March 11, 2015
      • 0 Comments
      A PR PERSPECTIVE ON REACHING OUT TO REVIEWERS

      When I’m not writing for the Internet, I’m a professional Internet writer. (I just can’t get away.) Part of my everyday job involves doing outreach for my clients, trying to…

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      A LEAGUE OF YOUR OWN: BUILDING A GAME DESIGN COMMUNITY
      • Jasmine DavisJasmine Davis
      • ADVICE
      • CONVENTIONS
      • February 11, 2015
      • 0 Comments
      A LEAGUE OF YOUR OWN: BUILDING A GAME DESIGN COMMUNITY

      One of the coolest things about game design, in my opinion, is that whether you’re a solo designer or you’re part of a team, you need other people to help…

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      IT TAKES TWO TO MAKE A GAME GO RIGHT
      • Jasmine DavisJasmine Davis
      • ADVICE
      • CODESIGNING A GAME
      • January 16, 2015
      • 0 Comments
      IT TAKES TWO TO MAKE A GAME GO RIGHT

      Guest Post by Jasmine Davis. Jasmine Davis is a writer and game designer in Pittsburgh, PA. You can find Jasmine’s own thoughts on her website, read her thoughts on other people’s games…

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      PERSPECTIVES FROM A TWO-TIMER, TABLETOP DEATHMATCH YEAR 2
      • Jasmine DavisJasmine Davis
      • CARDS AGAINST HUMANITY
      • COOL TABLE
      • October 29, 2014
      • 0 Comments
      PERSPECTIVES FROM A TWO-TIMER, TABLETOP DEATHMATCH YEAR 2

      Kelsey Domeny here. I’d like to introduce you to my friend, fellow combatant in the Cards Against Humanity Tabletop Deathmatch 2013 and all-around awesome person, Jasmine Davis. She was the only solo…

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      Posts pagination

      1 2
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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