Skip to content
League of Gamemakers

The Best Games Are Yet To Be Made

    • HOME
    • AUTHORS
    • BLOG
    • OUR GAMES
    • KICKSTARTER CORNER
    • TOPICS
      • Designing
      • Feature
      • Gaming
      • Kickstarter
      • Mechanics
      • Musings
      • Playtesting
      • Prototyping
      • Publishing
      • Reviews
      • Technical
    • CONTACT
    • HOME
    • AUTHORS
    • BLOG
    • OUR GAMES
    • KICKSTARTER CORNER
    • TOPICS
      • Designing
      • Feature
      • Gaming
      • Kickstarter
      • Mechanics
      • Musings
      • Playtesting
      • Prototyping
      • Publishing
      • Reviews
      • Technical
    • CONTACT
    League of Gamemakers

    The Best Games Are Yet To Be Made

      All posts by Guest Author

      1. Home
      2. TRANSLATING MECHANICS FROM MOBILE TO TABLETOP
      TRANSLATING MECHANICS FROM MOBILE TO TABLETOP
      • Guest AuthorGuest Author
      • DESIGN
      • GEMPACKED CARDS
      • September 4, 2015
      • 0 Comments
      TRANSLATING MECHANICS FROM MOBILE TO TABLETOP

      A look at GemPacked and Gempacked Cards by guest blogger, Eduardo Baraf. Eduardo is producing his sixth title for Pencil First Games. And he’s upping the ante for this one, developing it…

      Continue reading
      CUTTHROAT KINGDOMS GOES TO GEN CON
      • Guest AuthorGuest Author
      • CUTTHROAT KINGDOMS
      • GEN CON
      • August 10, 2015
      • 0 Comments
      CUTTHROAT KINGDOMS GOES TO GEN CON

      Introduction by Luke Laurie: I first met Bryan Merlonghi at Protospiel San Jose, held at the Santa Clara Game Kastle, where he was running packed sessions of his game, Cutthroat Kingdoms. At the…

      Continue reading
      WATCHING PEOPLE USE YOUR RULEBOOK
      • Guest AuthorGuest Author
      • BLIND PLAYTESTING
      • FEEDBACK
      • July 29, 2015
      • 0 Comments
      WATCHING PEOPLE USE YOUR RULEBOOK

      This article is reprinted with the permission from Foxtrot Games and originally appeared on the Foxtrot Games blog. Randy Hoyt shares a practical example of how a Lanterns rulebook was used and interpreted at the…

      Continue reading
      HAITICON – GAMING AND PHILANTHROPY IN SAN FRANCISCO
      • Guest AuthorGuest Author
      • DESIGNERS
      • DISEASE-PREVENTION
      • July 3, 2015
      • 0 Comments
      HAITICON – GAMING AND PHILANTHROPY IN SAN FRANCISCO

      DON’T MISS THIS YEAR’S HAITICON! Golden City Church building at 754 14th St, San Francisco, CA 94117 Friday July 17, 7pm-Midnight Saturday July 18, Noon-Midnight Guest post by Aaron Newman. Aaron…

      Continue reading
      THE CHAOS CAULDRON: IN DEFENSE OF DICE-ROLLING AND CARD SHUFFLING
      • Guest AuthorGuest Author
      • BOARD GAMES
      • CARD SHUFFLING
      • June 29, 2015
      • 0 Comments
      THE CHAOS CAULDRON: IN DEFENSE OF DICE-ROLLING AND CARD SHUFFLING

      This is a guest post by Joey Vigour (Designer, Chaosmos, game publisher at Mirror Box Games). To know Joey is to experience a bold new world, and to meet one of the…

      Continue reading
      TIPS FOR CREATING PNPS
      • Guest AuthorGuest Author
      • FOXTROT GAMES
      • GAME COMPONENTS
      • June 10, 2015
      • 0 Comments
      TIPS FOR CREATING PNPS

      This article is reprinted with the permission from Foxtrot Games and originally appeared on the Foxtrot Games blog. Randy Hoyt shares his tips on PnPs – let’s all get make some prototypes and share them…

      Continue reading
      FUNDAMENTAL REASON TO PLAY: BE A GOOD LOSER
      • Guest AuthorGuest Author
      • ADVICE
      • BEING A GOOD SPORT
      • May 13, 2015
      • 0 Comments
      FUNDAMENTAL REASON TO PLAY: BE A GOOD LOSER

      We’ve seen Eliot Hochberg around at various conventions and know that he’s serious about game making, both as a publisher (Modest Games) and as a designer, pitching Urosette (recently picked up as…

      Continue reading
      DESIGNING OVER DISTANCE: MAKING TEAMWORK AWESOME
      • Guest AuthorGuest Author
      • COLLABORATION
      • FILE SHARING
      • April 29, 2015
      • 0 Comments
      DESIGNING OVER DISTANCE: MAKING TEAMWORK AWESOME

      Eduardo Baraf is a passionate game developer, founder of Pencil First Games and ally of the League. We noticed that Ed was in the Tabletop Deathmatch competition and one of the things that stood…

      Continue reading
      A GAME DESIGNERS LIBRARY – 14 BOOKS YOU SHOULD READ
      • Guest AuthorGuest Author
      • AUTHORS
      • BOOKS
      • April 20, 2015
      • 0 Comments
      A GAME DESIGNERS LIBRARY – 14 BOOKS YOU SHOULD READ

      Guest Post by Pat Marino Pat Marino is an independent game designer at Guilderland Games on a quest to be published. His current projects include Goblin Toboggan and Fabregé Chickens, the latter of…

      Continue reading
      KICKSTARTER SUCCESS: GETTING GAME REVIEWS
      • Guest AuthorGuest Author
      • BEST TREEHOUSE EVER
      • CONNECTIONS
      • April 15, 2015
      • 0 Comments
      KICKSTARTER SUCCESS: GETTING GAME REVIEWS

      From Peter: A Kickstarter stopped me right in my tracks, but not just because of the gorgeous art, the great price, or the well known designer. What stood out to me…

      Continue reading

      Posts pagination

      1 2 3 4
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
      Copyright © 2025 League of Gamemakers | All Rights Reserved
      Back to Top