STRĀT’Ə-JĒ
I have decided to mine my game design blog for interesting posts, update them, and publish them here. What follows is one of those posts, originally written September 05, 2008, edited and…
I have decided to mine my game design blog for interesting posts, update them, and publish them here. What follows is one of those posts, originally written September 05, 2008, edited and…
Cubes get a bad rap in the boardgame community. They are often seen as unthematic, boring, and unoriginal. “Cube-pusher” is a derogatory term used to describe resource-heavy games that might…
Today I continue my investigation of the core elements of games with resources. If you missed my previous articles, you can see them here: Game Elements: Goals, Game Elements: Scoring, and Game Elements:…
THE LEAGUE OF GAMEMAKERS RETURNS IN ONE WEEK! Our authors are back for another fun year of posts! We’ll bring you more convention and festival coverage, resources for new and…