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    League of Gamemakers

    The Best Games Are Yet To Be Made

      Tag PLAYTESTING

      1. Home
      2. “ASK THE LEAGUE” – PLAY TEST SESSIONS
      “ASK THE LEAGUE” – PLAY TEST SESSIONS
      • Brad BrooksBrad Brooks
      • ASK THE LEAGUE
      • FEEDBACK FORMS
      • June 11, 2014
      • 0 Comments
      “ASK THE LEAGUE” – PLAY TEST SESSIONS

      BRAD: For Letter Tycoon I’ve been recording the play length, scores, and which letter tiles were bought by each player. Comparing the scores and letter tile choices helps me see if any…

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      REFINING YOUR GAME
      • Luke LaurieLuke Laurie
      • ASKING FOR TROBILS
      • GAME DESIGN
      • May 2, 2014
      • 0 Comments
      REFINING YOUR GAME

      This is Part 3 of my series, “How to Design a Worker Placement Game.” Most of this piece is applicable to any type of game design, but it draws specific…

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      GAME MAKING AS A SYSTEMS ENGINEERING PROBLEM, PART 2
      • Jeff CorneliusJeff Cornelius
      • GAME MAKING
      • ITERATIVE DEVELOPMENT
      • April 28, 2014
      • 0 Comments
      GAME MAKING AS A SYSTEMS ENGINEERING PROBLEM, PART 2

      Welcome back! In part 1 I outlined the various disciplines in systems engineering and how they relate to gamemaking. Let’s quickly review: REQUIREMENTS DEFINITION – ensure you know exactly what you want…

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      HOW TO DESIGN A WORKER PLACEMENT GAME PART 2
      • Luke LaurieLuke Laurie
      • BALANCE
      • DESIGN
      • April 25, 2014
      • 0 Comments
      HOW TO DESIGN A WORKER PLACEMENT GAME PART 2

      ARE YOU READY TO START BUILDING? In Part 1 we covered the first two steps of building a worker placement game: Research and Innovate. In this installment, we’ll cover the Build step.…

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      HOW TO SCARE ABSOLUTELY EVERYONE AWAY FROM PLAYTESTING YOUR GAME!
      • Christina MajorChristina Major
      • FEEDBACK
      • HORROR STORIES
      • February 12, 2014
      • 0 Comments
      HOW TO SCARE ABSOLUTELY EVERYONE AWAY FROM PLAYTESTING YOUR GAME!

      You know what game designers hate more than anything else? Playtesters! They come out in droves during game nights and meetups like so many zombies, with their relentless willingness to help you.…

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      Posts pagination

      1 … 3 4
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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