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    • AUTHORS
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    • TOPICS
      • Designing
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    • CONTACT
    League of Gamemakers

    The Best Games Are Yet To Be Made

      All posts by Seth Jaffee

      1. Home
      2. FOLLOWING RULES IS HARD, WRITING RULES IS HARDER!
      FOLLOWING RULES IS HARD, WRITING RULES IS HARDER!
      • Seth JaffeeSeth Jaffee
      • CONSISTENCY
      • GAME DESIGN
      • March 27, 2015
      • 0 Comments
      FOLLOWING RULES IS HARD, WRITING RULES IS HARDER!

      The number of people who are willing to put in the effort to research rules online and figure out how to play your game is embarrassingly small, and it’s equally…

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      DESIGNERS AND CREATIVE CONTROL
      • Seth JaffeeSeth Jaffee
      • ADVICE
      • CREATIVE CONTROL
      • February 18, 2015
      • 0 Comments
      DESIGNERS AND CREATIVE CONTROL

      Ryan Sanders (A.K.A. The Inquisitive Meeple) told me he was starting a new interview series about advice for people designing games or navigating the publishing world. That got me thinking… what design…

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      “HEY, LOSER!” KEEPING PLAYERS ENGAGED, EVEN WHEN THEY’RE BEHIND
      • Seth JaffeeSeth Jaffee
      • ALCOHOL
      • CATCH-UP MECHANICS
      • February 6, 2015
      • 0 Comments
      “HEY, LOSER!” KEEPING PLAYERS ENGAGED, EVEN WHEN THEY’RE BEHIND

      When I design a game, I usually assume 4 players. Most 4 player games will work with 3 or 5 easily enough, and many will work with 2 players without…

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      BALANCING GAME ELEMENTS
      • Seth JaffeeSeth Jaffee
      • CUMBERSOME
      • GAME BALANCE
      • January 26, 2015
      • 0 Comments
      BALANCING GAME ELEMENTS

      About this time last year I was thinking about balancing cards in games. I had just received a Kickstarter game and played it a bit, only to find that I…

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      “YOU’RE PLAYING WRONG!” – GOOD PLAY EXPERIENCE AND THE DESIGNER’S RESPONSIBILITY
      • Seth JaffeeSeth Jaffee
      • belfort
      • GAME DESIGN
      • January 14, 2015
      • 0 Comments
      “YOU’RE PLAYING WRONG!” – GOOD PLAY EXPERIENCE AND THE DESIGNER’S RESPONSIBILITY

      (This is the first post on the League by designer Seth Jaffee. For those who are new to “sedjtroll,” Seth is a self-described “Structural Engineer, Board Game Designer, Ultimate Frisbee…

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      Posts pagination

      1 2
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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