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    League of Gamemakers

    The Best Games Are Yet To Be Made

      All posts by Peter Vaughan

      1. Home
      2. HOW TO PLAY TEST, PART 2 – GAME WRECKERS
      HOW TO PLAY TEST, PART 2 – GAME WRECKERS
      • Peter VaughanPeter Vaughan
      • ALPHA GAMER
      • ANALYSIS PARALYSIS
      • November 7, 2014
      • 0 Comments
      HOW TO PLAY TEST, PART 2 – GAME WRECKERS

      So a game or a play test went sour. But wait, was it the game or the players? Here are a couple categories of gamers who might take a game…

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      TOP 10 GAMES EVERY DESIGNER SHOULD PLAY, PART 3
      • Peter VaughanPeter Vaughan
      • COLLABORATION
      • DESIGN DAY
      • November 3, 2014
      • 0 Comments
      TOP 10 GAMES EVERY DESIGNER SHOULD PLAY, PART 3

      In this three part series, read about the League’s secret mission in coordination with Stonemaier Games to select the top 10 games every designer should play at least once! —…

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      TOP 10 GAMES EVERY DESIGNER SHOULD PLAY, PART 2
      • Peter VaughanPeter Vaughan
      • COLLABORATION
      • CRITERIA
      • October 27, 2014
      • 0 Comments
      TOP 10 GAMES EVERY DESIGNER SHOULD PLAY, PART 2

      In this three part series, read about the League’s secret mission in coordination with Stonemaier Games to select the top 10 games every designer should play at least once! —…

      Continue reading
      TOP 10 GAMES EVERY DESIGNER SHOULD PLAY, PART 1
      • Peter VaughanPeter Vaughan
      • COLLABORATION
      • DESIGN DAY
      • October 20, 2014
      • 0 Comments
      TOP 10 GAMES EVERY DESIGNER SHOULD PLAY, PART 1

      In this three part series, read about the League’s secret mission in coordination with Stonemaier Games to select the top 10 games every designer should play at least once! —…

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      100 POSTS, +2
      • Peter VaughanPeter Vaughan
      • APPLIED GAME DESIGN
      • BLOGGING
      • August 27, 2014
      • 0 Comments
      100 POSTS, +2

      YEAH, SO? Such a blogging newb. A bunch of posts? That’s nothin’. Yeah, I know. Just do it! Well, we did. Last week, our not-so-secret League of Gamemakers hit 100 posts! Every Mon-Weds-Fri…

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      GEN CON 2014 SLIDESHOW RECAP
      • Peter VaughanPeter Vaughan
      • COSMIC WOMBAT GAMES
      • DFW NERD NIGHT
      • August 22, 2014
      • 0 Comments
      GEN CON 2014 SLIDESHOW RECAP

      Whether you made it to GenCon 2014 or virtually joined #GenCant2014 on twitter, this is one of the biggest cons of the year for many gamers. It was especially great for the…

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      INDIE SPOTLIGHT: THEME-DRIVEN GAMES
      • Peter VaughanPeter Vaughan
      • BOOMTOWN BANDITS
      • CHAOSMOS
      • August 13, 2014
      • 0 Comments
      INDIE SPOTLIGHT: THEME-DRIVEN GAMES

      In June, agent Laurie threw down a MECHANICS gauntlet, and lo and behold, the forces of THEME rose up to defend their territory from invasion. During this time, I consulted the tomes and…

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      RAFFLE RESULTS
      • Peter VaughanPeter Vaughan
      • COSMIC WOMBAT GAMES
      • JOLLY GAMES
      • August 8, 2014
      • 0 Comments
      RAFFLE RESULTS

      THE MISSION Spread the word about the League, and give away games! This is a recap about our raffle, held in July. We were offering 11 different FREE tabletop games in…

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      TRY ANYTHING ONCE, OH AND FREE GAMES!
      • Peter VaughanPeter Vaughan
      • FREE GAMES
      • FUNDING THE DREAM
      • July 2, 2014
      • 0 Comments
      TRY ANYTHING ONCE, OH AND FREE GAMES!

      Stephen DeBaun, (aka Professor What?!?) informs me that (paraphrasing here) calling it just a “Summertime Raffle” is weak sauce. He says we should just shout “WIN FREE GAMES!” Ok, let’s…

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      THEME IS MORE IMPORTANT THAN MECHANICS
      • Peter VaughanPeter Vaughan
      • ART
      • CONSONANCE
      • June 23, 2014
      • 0 Comments
      THEME IS MORE IMPORTANT THAN MECHANICS

      Does your latest design resemble flavorless tofu cubes, ready to mix with a flavor? Are the mechanics straight from a can, with a generic label? This will hopefully prove a…

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      Posts pagination

      1 … 3 4 5
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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