MAXIMIZING A CON
It’s one thing to go to a Con to game; it’s a whole other thing to work a con for a KS or as a publisher. I provide some insight…
It’s one thing to go to a Con to game; it’s a whole other thing to work a con for a KS or as a publisher. I provide some insight…
Most Leaguers have been to game cons, but few have been to the GAMA Trade Show. I know I hadn’t been. Here are some quick thoughts from the show and…
Seth Johnson stops by and we talk about Mechanical Cousins. Different games based around very similar mechanics producing different dynamics and aesthetics. MECHANICAL COUSINS
Want to make great games? Play great games! This is a short reminder why it is so important. PLAY GAMES!
Every project, team, and organization I’ve worked on, with, or for has taught me one indie lesson or another. This video highlights three lessons I learned from my time working…
Creator crash or creator burnout happens to a lot of people. After an intense, 30 day Kickstarter campaign it can be hard to find your motivation, get things done, and…
There are lots of options for fulfilling your Kickstarter, but many creators decide, or simply assume, that they will be fulfilling from home. There are a LOT of logistics involved.…
As soon as you launch your first Kickstarter, you will become flooded with emails, messages, and solicitations from marketing and PR firms. Are they worth it? Should you try one?…
Aldo Ghiozzi from Impressions ADV joins me to discuss Distribution and Retail options post Kickstarter. Have you thought through your post-fulfillment Kickstarter plans? KICKSTARTER ADVANCED: DISTRIBUTION AND RETAIL
Every project, team, and organization I’ve worked on, with, or for has taught me one indie lesson or another. This video highlights three lessons I learned from my time working…