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    • AUTHORS
    • BLOG
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    • TOPICS
      • Designing
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    • CONTACT
    League of Gamemakers

    The Best Games Are Yet To Be Made

      Tag EDO

      1. Home
      2. Q&A: PAUL PETERSON – PITCHING GAMES AT ORIGINS
      Q&A: PAUL PETERSON – PITCHING GAMES AT ORIGINS
      • Eduardo BarafEduardo Baraf
      • DESIGNING
      • EDO
      • June 19, 2017
      • 0 Comments
      Q&A: PAUL PETERSON – PITCHING GAMES AT ORIGINS

      Paul Peterson who designed for Wizards of the Coast, created hits like Guillotine and Smash Up, and worked in digital with Zynga and PopCap started at the bottom. He entered…

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      INDIE LESSONS: BLUE FANG GAMES
      • Eduardo BarafEduardo Baraf
      • EDO
      • INDIE LESSONS
      • June 16, 2017
      • 0 Comments
      INDIE LESSONS: BLUE FANG GAMES

      Every project, team, and organization I’ve worked on, with, or for has taught me one indie lesson or another. This video highlights three lessons I learned from my time working…

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      Q&A: RANDY HOYT – A DEVELOPER’S JOURNEY
      • Eduardo BarafEduardo Baraf
      • DEVELOPING
      • EDO
      • June 13, 2017
      • 0 Comments
      Q&A: RANDY HOYT – A DEVELOPER’S JOURNEY

      Randy Hoyt is founder and owner of Foxtrot Games. He started as a Designer/Publisher Kickstarter creator, but has since partnered with Renegade Games and found his love in development. We…

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      Q&A: PETER VAUGHAN – FROM KS TO BOARD GAME PROFESSIONAL
      • Eduardo BarafEduardo Baraf
      • EDO
      • KICKSTARTER
      • June 2, 2017
      • 0 Comments
      Q&A: PETER VAUGHAN – FROM KS TO BOARD GAME PROFESSIONAL

      Peter Vaughan is founding member of the League of Gamemakers, designer, Kickstarter creator, and currently the Director of Development at Breaking Games. We chat about the League, going from Kickstarter…

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      Q&A: KEITH MATEJKA – EXPANSIONS, REPRINTS, AND ROLL PLAYER
      • Eduardo BarafEduardo Baraf
      • DESIGNING
      • EDO
      • May 30, 2017
      • 0 Comments
      Q&A: KEITH MATEJKA – EXPANSIONS, REPRINTS, AND ROLL PLAYER

      Keith Matejka is designer and publisher (Thunderworks Games) of the critically acclaimed Roll Player and in the middle of a very successful expansion / reprint Kickstarter campaign for Roll Player: Monsters…

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      ANOTHER PERSPECTIVE FROM A GAME MAKER
      • Eduardo BarafEduardo Baraf
      • DESIGNING
      • EDO
      • May 27, 2017
      • 0 Comments
      ANOTHER PERSPECTIVE FROM A GAME MAKER

      A few days ago, The Dice Tower (Tom, Sam, and Zee) posted their thoughts on numerous things designers need to stop: “Top 10 Things Designers Need to STOP doing” Overall, I…

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      KICKSTARTER ADVANCED: PEOPLE YOU CAN HIRE
      • Eduardo BarafEduardo Baraf
      • EDO
      • KICKSTARTER
      • May 19, 2017
      • 0 Comments
      KICKSTARTER ADVANCED: PEOPLE YOU CAN HIRE

      To design a game, run a Kickstarter, fulfill, and publish a game takes a ton of skills. For your first Kickstarter, you are probably doing most of them on your…

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      ANOTHER PERSPECTIVE ON BEING A PUBLISHER
      • Eduardo BarafEduardo Baraf
      • EDO
      • INDIE
      • May 13, 2017
      • 0 Comments
      ANOTHER PERSPECTIVE ON BEING A PUBLISHER

      Yesterday, Grant Rodiek – founder of Hyperbole Games – wrote an excellent article about his struggles as an indie board game publisher: “So, you want to be a tabletop publisher?” His…

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      KICKSTARTER BASICS: MAKING A VIDEO
      • Eduardo BarafEduardo Baraf
      • EDO
      • KICKSTARTER
      • May 5, 2017
      • 0 Comments
      KICKSTARTER BASICS: MAKING A VIDEO

      If you are making a Kickstarter, you are going to have to make a video. Two in fact: One to headline your campaign and one how-to-play video. I take you…

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      MAXIMIZING A PROTOSPIEL
      • Eduardo BarafEduardo Baraf
      • DESIGNING
      • EDO
      • April 21, 2017
      • 0 Comments
      MAXIMIZING A PROTOSPIEL

      Protospiels are an incredible opportunity to refine you design and meet your local gaming community. Here is some advice on how to maximize your next protospiel. MAXIMIZING A PROTOSPIEL

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      Posts pagination

      1 … 5 6 7 … 9
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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