Skip to content
League of Gamemakers

The Best Games Are Yet To Be Made

    • HOME
    • AUTHORS
    • BLOG
    • OUR GAMES
    • KICKSTARTER CORNER
    • TOPICS
      • Designing
      • Feature
      • Gaming
      • Kickstarter
      • Mechanics
      • Musings
      • Playtesting
      • Prototyping
      • Publishing
      • Reviews
      • Technical
    • CONTACT
    • HOME
    • AUTHORS
    • BLOG
    • OUR GAMES
    • KICKSTARTER CORNER
    • TOPICS
      • Designing
      • Feature
      • Gaming
      • Kickstarter
      • Mechanics
      • Musings
      • Playtesting
      • Prototyping
      • Publishing
      • Reviews
      • Technical
    • CONTACT
    League of Gamemakers

    The Best Games Are Yet To Be Made

      All posts by Guest Author

      1. Home
      2. FINDING HARMONY BY CHANGING A THEME
      FINDING HARMONY BY CHANGING A THEME
      • Guest AuthorGuest Author
      • CARDS
      • CHINESE
      • October 8, 2014
      • 0 Comments
      FINDING HARMONY BY CHANGING A THEME

      This is part 2 of Randy Hoyt’s piece from a publisher’s perspective, describing how he worked to re-theme Lanterns: The Harvest Festival from a game about flowers to become the beautiful game…

      Continue reading
      THE THEMES, THEY ARE A’ CHANGING
      • Guest AuthorGuest Author
      • CHRIS CHUNG
      • DESIGN
      • October 1, 2014
      • 0 Comments
      THE THEMES, THEY ARE A’ CHANGING

      Guest post by Randy Hoyt. In his day job, Randy works on the user experience design team for a Silicon Valley startup. But at night, he designs and publishes board games.…

      Continue reading
      A DIY GUIDE TO MAKING A PROTOTYPE BOX
      • Guest AuthorGuest Author
      • BOX DESIGN
      • DIY
      • September 12, 2014
      • 0 Comments
      A DIY GUIDE TO MAKING A PROTOTYPE BOX

      Hello everyone! Nicholas Timinskas here, game designer for Jubilee Games, and guest contributor to the League. In doing demos of my new game, Worlds War One, I’ve received consistently favorable feedback…

      Continue reading
      PROMOTING YOUR GAME AT CONS
      • Guest AuthorGuest Author
      • CONVENTIONS
      • GEN CON
      • September 5, 2014
      • 0 Comments
      PROMOTING YOUR GAME AT CONS

      The following is a guest post from Tap Pribbenow and Nina Park from CriKeT Games. They currently have a game on Kickstarter, a tactile building game called Grow. It’s an interesting…

      Continue reading
      THE EFFORT TO RUN A KICKSTARTER = THE EFFORT TO MAKE A GAME
      • Guest AuthorGuest Author
      • CROWDFUNDING TIPS
      • EDUARDO BARAF
      • August 25, 2014
      • 0 Comments
      THE EFFORT TO RUN A KICKSTARTER = THE EFFORT TO MAKE A GAME

      This is guest post from Eduardo Baraf, friend of the League and designer and publisher of the game, Lift Off! Get Me Off This Planet! We’ve seen Eduardo working hard at…

      Continue reading
      PROBABILITY FOR GAME DESIGNERS
      • Guest AuthorGuest Author
      • CASINO GAMES
      • CHEAPASS GAMES
      • August 1, 2014
      • 0 Comments
      PROBABILITY FOR GAME DESIGNERS

      James Ernest explains the basics of probability theory as it applies to game design, using examples from casino games and tabletop games. This article is a preview of James Ernest’s design…

      Continue reading
      REALITY CHECK: VERISIMILITUDE IN GAME DESIGN
      • Guest AuthorGuest Author
      • BALANCING
      • DEVIOUS DEVICES
      • May 21, 2014
      • 0 Comments
      REALITY CHECK: VERISIMILITUDE IN GAME DESIGN

      A guest post by Anthony Rando and Eric Cesare of Devious Devices, LLC VERI-WHAT? We here at Devious Devices have been fondly throwing around the term “verisimilitude” quite a bit lately,…

      Continue reading
      FRIENDS DON’T LET FRIENDS MARRY GAMERS
      • Guest AuthorGuest Author
      • BOARD GAME WIDOW
      • BOARD GAMES
      • February 14, 2014
      • 0 Comments
      FRIENDS DON’T LET FRIENDS MARRY GAMERS

      STAR TREK? When I was a little girl my Dad’s favorite show was Star Trek. I remember sitting in his lap, watching Captain Kirk kiss some alien woman while the…

      Continue reading

      Posts pagination

      1 … 3 4
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
      Copyright © 2025 League of Gamemakers | All Rights Reserved
      Back to Top