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    • AUTHORS
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    • TOPICS
      • Designing
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      • Playtesting
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    • CONTACT
    League of Gamemakers

    The Best Games Are Yet To Be Made

      All posts by Eduardo Baraf

      1. Home
      2. KICKSTARTER ADVANCED: WHAT I DID DIFFERENTLY (LEGENDARY CREATURES)
      KICKSTARTER ADVANCED: WHAT I DID DIFFERENTLY (LEGENDARY CREATURES)
      • Eduardo BarafEduardo Baraf
      • EDO
      • KICKSTARTER
      • July 6, 2017
      • 0 Comments
      KICKSTARTER ADVANCED: WHAT I DID DIFFERENTLY (LEGENDARY CREATURES)

      Legendary Creatures is my sixth board game Kickstarter, but that doesn’t mean I’m running the campaign the same way I did last year with Herbaceous or Heroes and Tricks. With every new Kickstarter, I…

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      Q&A: LUKE LAURIE – A JOURNEY INTO GAME DESIGN
      • Eduardo BarafEduardo Baraf
      • DESIGNING
      • EDO
      • July 3, 2017
      • 0 Comments
      Q&A: LUKE LAURIE – A JOURNEY INTO GAME DESIGN

      Luke Laurie started small with his first game Stones of Fate launched on Kickstarter by indie publisher Wombat Games. He then leveraged that experience and networking to get his next…

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      KICKSTARTER BASICS: WHEN TO LAUNCH
      • Eduardo BarafEduardo Baraf
      • EDO
      • KICKSTARTER
      • June 30, 2017
      • 0 Comments
      KICKSTARTER BASICS: WHEN TO LAUNCH

      Creators are always wondering when to launch their Kickstarters. When during the year, when during the month, when during the week, and even what hour to launch. In this video,…

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      Q&A: BEN SHULMAN – ADVENTURES IN GRAPHIC DESIGN
      • Eduardo BarafEduardo Baraf
      • DESIGNING
      • EDO
      • June 26, 2017
      • 0 Comments
      Q&A: BEN SHULMAN – ADVENTURES IN GRAPHIC DESIGN

      Ben Shulman is a full time, board game graphic designer who worked in the industry with Gamelyn Games, Pencil First Games, and a variety of other publishers. We talk about…

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      Q&A: DANNY DEVINE AND STEVEN ARAMINI
      • Eduardo BarafEduardo Baraf
      • CONTESTS
      • DESIGNING
      • June 23, 2017
      • 0 Comments
      Q&A: DANNY DEVINE AND STEVEN ARAMINI

      Danny Devine (Mob Town, Ghosts Love Candy, Topiary) and Steven Aramini (Yardmaster, Barker’s Row, Grove) are two Nevada based grass roots designers who have broken into the game industry in…

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      Q&A: PAUL PETERSON – PITCHING GAMES AT ORIGINS
      • Eduardo BarafEduardo Baraf
      • DESIGNING
      • EDO
      • June 19, 2017
      • 0 Comments
      Q&A: PAUL PETERSON – PITCHING GAMES AT ORIGINS

      Paul Peterson who designed for Wizards of the Coast, created hits like Guillotine and Smash Up, and worked in digital with Zynga and PopCap started at the bottom. He entered…

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      INDIE LESSONS: BLUE FANG GAMES
      • Eduardo BarafEduardo Baraf
      • EDO
      • INDIE LESSONS
      • June 16, 2017
      • 0 Comments
      INDIE LESSONS: BLUE FANG GAMES

      Every project, team, and organization I’ve worked on, with, or for has taught me one indie lesson or another. This video highlights three lessons I learned from my time working…

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      Q&A: RANDY HOYT – A DEVELOPER’S JOURNEY
      • Eduardo BarafEduardo Baraf
      • DEVELOPING
      • EDO
      • June 13, 2017
      • 0 Comments
      Q&A: RANDY HOYT – A DEVELOPER’S JOURNEY

      Randy Hoyt is founder and owner of Foxtrot Games. He started as a Designer/Publisher Kickstarter creator, but has since partnered with Renegade Games and found his love in development. We…

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      Q&A: PETER VAUGHAN – FROM KS TO BOARD GAME PROFESSIONAL
      • Eduardo BarafEduardo Baraf
      • EDO
      • KICKSTARTER
      • June 2, 2017
      • 0 Comments
      Q&A: PETER VAUGHAN – FROM KS TO BOARD GAME PROFESSIONAL

      Peter Vaughan is founding member of the League of Gamemakers, designer, Kickstarter creator, and currently the Director of Development at Breaking Games. We chat about the League, going from Kickstarter…

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      Q&A: KEITH MATEJKA – EXPANSIONS, REPRINTS, AND ROLL PLAYER
      • Eduardo BarafEduardo Baraf
      • DESIGNING
      • EDO
      • May 30, 2017
      • 0 Comments
      Q&A: KEITH MATEJKA – EXPANSIONS, REPRINTS, AND ROLL PLAYER

      Keith Matejka is designer and publisher (Thunderworks Games) of the critically acclaimed Roll Player and in the middle of a very successful expansion / reprint Kickstarter campaign for Roll Player: Monsters…

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      Posts pagination

      1 … 5 6 7 … 10
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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