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    • AUTHORS
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    • TOPICS
      • Designing
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    • CONTACT
    League of Gamemakers

    The Best Games Are Yet To Be Made

      Tag DESIGNING

      1. Home
      2. 10 U.S. DESIGNERS YOU SHOULD CHECK OUT! (PART 2)
      10 U.S. DESIGNERS YOU SHOULD CHECK OUT! (PART 2)
      • Eduardo BarafEduardo Baraf
      • DESIGNING
      • EDO
      • September 1, 2017
      • 0 Comments
      10 U.S. DESIGNERS YOU SHOULD CHECK OUT! (PART 2)

      So much goodness happening in gaming right now, that I wanted to draw attention to 10 more U.S. Game Designers that are always on my radar (actually, it’s 11 designers!.…

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      10 U.S. DESIGNERS YOU SHOULD CHECK OUT!
      • Eduardo BarafEduardo Baraf
      • DESIGNING
      • EDO
      • July 24, 2017
      • 0 Comments
      10 U.S. DESIGNERS YOU SHOULD CHECK OUT!

      So much goodness happening in gaming right now, that I wanted to draw attention to 10 U.S. Game Designers that are always on my radar. Check ’em out! 10 U.S.…

      Continue reading
      Q&A: SEBAS KOZINER – GRAPHIC DESIGN EN ARGENTINA
      • Eduardo BarafEduardo Baraf
      • ARGENTINA
      • DESIGNING
      • July 17, 2017
      • 0 Comments
      Q&A: SEBAS KOZINER – GRAPHIC DESIGN EN ARGENTINA

      Sebas Koziner is a Graphic Designer from Argentina who started in Video Games and transitioned into Board Games. He talks about building his experience in graphic design, building his business,…

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      Q&A: LUKE LAURIE – A JOURNEY INTO GAME DESIGN
      • Eduardo BarafEduardo Baraf
      • DESIGNING
      • EDO
      • July 3, 2017
      • 0 Comments
      Q&A: LUKE LAURIE – A JOURNEY INTO GAME DESIGN

      Luke Laurie started small with his first game Stones of Fate launched on Kickstarter by indie publisher Wombat Games. He then leveraged that experience and networking to get his next…

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      Q&A: BEN SHULMAN – ADVENTURES IN GRAPHIC DESIGN
      • Eduardo BarafEduardo Baraf
      • DESIGNING
      • EDO
      • June 26, 2017
      • 0 Comments
      Q&A: BEN SHULMAN – ADVENTURES IN GRAPHIC DESIGN

      Ben Shulman is a full time, board game graphic designer who worked in the industry with Gamelyn Games, Pencil First Games, and a variety of other publishers. We talk about…

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      Q&A: DANNY DEVINE AND STEVEN ARAMINI
      • Eduardo BarafEduardo Baraf
      • CONTESTS
      • DESIGNING
      • June 23, 2017
      • 0 Comments
      Q&A: DANNY DEVINE AND STEVEN ARAMINI

      Danny Devine (Mob Town, Ghosts Love Candy, Topiary) and Steven Aramini (Yardmaster, Barker’s Row, Grove) are two Nevada based grass roots designers who have broken into the game industry in…

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      Q&A: PAUL PETERSON – PITCHING GAMES AT ORIGINS
      • Eduardo BarafEduardo Baraf
      • DESIGNING
      • EDO
      • June 19, 2017
      • 0 Comments
      Q&A: PAUL PETERSON – PITCHING GAMES AT ORIGINS

      Paul Peterson who designed for Wizards of the Coast, created hits like Guillotine and Smash Up, and worked in digital with Zynga and PopCap started at the bottom. He entered…

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      Q&A: KEITH MATEJKA – EXPANSIONS, REPRINTS, AND ROLL PLAYER
      • Eduardo BarafEduardo Baraf
      • DESIGNING
      • EDO
      • May 30, 2017
      • 0 Comments
      Q&A: KEITH MATEJKA – EXPANSIONS, REPRINTS, AND ROLL PLAYER

      Keith Matejka is designer and publisher (Thunderworks Games) of the critically acclaimed Roll Player and in the middle of a very successful expansion / reprint Kickstarter campaign for Roll Player: Monsters…

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      ANOTHER PERSPECTIVE FROM A GAME MAKER
      • Eduardo BarafEduardo Baraf
      • DESIGNING
      • EDO
      • May 27, 2017
      • 0 Comments
      ANOTHER PERSPECTIVE FROM A GAME MAKER

      A few days ago, The Dice Tower (Tom, Sam, and Zee) posted their thoughts on numerous things designers need to stop: “Top 10 Things Designers Need to STOP doing” Overall, I…

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      MAXIMIZING A PROTOSPIEL
      • Eduardo BarafEduardo Baraf
      • DESIGNING
      • EDO
      • April 21, 2017
      • 0 Comments
      MAXIMIZING A PROTOSPIEL

      Protospiels are an incredible opportunity to refine you design and meet your local gaming community. Here is some advice on how to maximize your next protospiel. MAXIMIZING A PROTOSPIEL

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      Posts pagination

      1 2 3
      • Designing (86)
      • Feature (43)
      • Gaming (48)
      • Kickstarter (61)
      • Mechanics (45)
      • Musings (110)
      • Playtesting (27)
      • Prototyping (14)
      • Publishing (66)
      • Reviews (8)
      • Technical (12)

      ADVICE ASKING FOR TROBILS BALANCE BOARD GAME BOARD GAME REVIEWS BOARD GAMES BOARDGAMES COLLABORATION CONVENTIONS COSMIC WOMBAT GAMES CROWDFUNDING TIPS DESIGN DESIGNERS DESIGNING EDO FEEDBACK GAME CONVENTIONS GAME DESIGN GAME DEVELOPMENT GAME MAKING GAMES GAMING GEN CON GRAPHIC DESIGN INSPIRATION INTERVIEW KICKSTARTER LEAGUE OF GAMEMAKERS LEAGUE VIDEO LEAGUE VIDEOS MECHANICS PITCHING PLAYTESTING PLAY TESTING PROJECT CREATORS PROTOSPIEL PROTOTYPE PROTOTYPING PUBLISHING Q&A SELF-PUBLISHING TABLETOP TABLETOP GAMES THEME WORKER PLACEMENT

      Reviews

      Musings Reviews

      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE

      • Eduardo Baraf
      • December 18, 2017
      Q&A: MARTYN POOLE – BOARD GAME EXPOSURE
      Reviews

      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS

      • Eduardo Baraf
      • October 11, 2017
      Q&A: MARC DAVIS: THOUGHTFUL ADVICE ON BLOGS
      Reviews

      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT

      • Eduardo Baraf
      • September 27, 2017
      Q&A: JIMMY HUDSON – A JOURNEY TO IMPROVE YOUR CRAFT
      Reviews

      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS

      • Eduardo Baraf
      • August 7, 2017
      Q&A: FORREST BOWER – OBSERVATIONS & BOARD GAME REVIEWS
      Reviews

      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING

      • Eduardo Baraf
      • August 4, 2017
      ANOTHER PERSPECTIVE ON REVIEWS & CONTENT MARKETING
      Gaming Reviews

      SASQUATCH 2015 CONVENTION REPORT

      • Seth Jaffee
      • November 6, 2015
      SASQUATCH 2015 CONVENTION REPORT
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