Patents, Protections, and Boardgames – Part 1

Patents, Protections, and Boardgames – Part 1

In the game industry, copyright, trademarks, and patents don’t work. We need something else. Recently, a federal court in Texas handed down a judgment that…

Books, Games and Movies; The Value of Entertainment

Books, Games and Movies; The Value of Entertainment

What makes a game worth more than a book or a movie? Humans like to get more bang for the buck. It’s just the way…

Making Semi-Cooperative Games Work

Making Semi-Cooperative Games Work

Semi-cooperative Games With the rise of cooperative games, where all the players work together to achieve a single goal, as in Shadows Over Camelot, it’s…

Puzzles in Games

Puzzles in Games

Many of you know that my other big hobby interest is mechanical puzzles, usually wooden monstrosities that take hours to put together. I design most…

FAQs, Fiddliness, Redundancy, and Hierarchy; Musings on Writing Game Rules

FAQs, Fiddliness, Redundancy, and Hierarchy; Musings on Writing Game Rules

A lot of things can be done wrong while writing rules. Some of them can be pretty damaging to the way your game is received….

The Next Big Idea in Tabletop Gaming

The Next Big Idea in Tabletop Gaming

Okay, first off, this article does not have the next big idea in gaming in it. I mean, it might be here, but only by…

Artificial Intelligence in Board Games

Artificial Intelligence in Board Games

Many of you will be thinking right now, “…but wait…isn’t artificial intelligence only used in computers?” Depends on your definition. AI, to me, is any…

Using Game Theory to Design Games

Using Game Theory to Design Games

Game theory is an interesting beast. Supposedly you can use it to solve any situation where intelligent people, given a number of strategies or decisions…

A Brief History of Wiz-War

A Brief History of Wiz-War

Wiz-War was, as far as I can remember, the first actual game that I tried to design. Since this was in 1983, I would have…

Game Contract Pitfalls

Game Contract Pitfalls

First and foremost, I am not a lawyer. Contract law is a beast, and if you’re unsure about the wording in a game contract, take…

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